Sergio Abraham Martinez Rodriguez Opengl ES 2.0
Posts 19
Added by Sergio Abraham Martinez Rodriguez over 1 year ago

Hi!

I have a question, for my next game i think i would need some Opengl es 2.0 since i have bits that should be implemented as shaders.
As far as i read in cocos2d, there is going to be 2.0 support on iphone. Is there a roadmap on this ?

Thanks

Zhe Wang RE: Opengl ES 2.0
Posts 1642
Location Amoy, China
Added by Zhe Wang over 1 year ago

2.0 support is not coming so fast in cocos2d-x.
You can try the gles2.0 branch of github.com/cocos2d/cocos2d-iphone, but it's still a pre-beta version. I don't know if it's stable enough for a commercial game.

Enjoy Coding, Enjoy Life.

Sergio Abraham Martinez Rodriguez RE: Opengl ES 2.0
Posts 19
Added by Sergio Abraham Martinez Rodriguez over 1 year ago

I find objective C, evil... so i will try to stay in cocos2d-x as much as i can :)

Minggo Zhang RE: Opengl ES 2.0
Posts 1641
Added by Minggo Zhang over 1 year ago

Welcome to join us, we will do our best.


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