Cocos2d-x  v3.12
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PhysicsShapeEdgeSegment Member List

This is the complete list of members for PhysicsShapeEdgeSegment, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
_scriptOwnedRef
autorelease()Ref
calculateDefaultMoment()PhysicsShapeinlinevirtual
containsPoint(const Vec2 &point) const PhysicsShape
create(const Vec2 &a, const Vec2 &b, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, float border=1)PhysicsShapeEdgeSegmentstatic
getArea() const PhysicsShapeinline
getBody() const PhysicsShapeinline
getCategoryBitmask() const PhysicsShapeinline
getCenter() overridePhysicsShapeEdgeSegmentvirtual
getCollisionBitmask() const PhysicsShapeinline
getContactTestBitmask() const PhysicsShapeinline
getDensity() const PhysicsShapeinline
getFriction() const PhysicsShapeinline
getGroup()PhysicsShapeinline
getMass() const PhysicsShapeinline
getMaterial() const PhysicsShapeinline
getMoment() const PhysicsShapeinline
getOffset()PhysicsShapeinlinevirtual
getPointA() const PhysicsShapeEdgeSegment
getPointB() const PhysicsShapeEdgeSegment
getPolyonCenter(const Vec2 *points, int count)PhysicsShapestatic
getReferenceCount() const Ref
getRestitution() const PhysicsShapeinline
getTag() const PhysicsShapeinline
getType() const PhysicsShapeinline
recenterPoints(Vec2 *points, int count, const Vec2 &center=Vec2::ZERO)PhysicsShapestatic
release()Ref
retain()Ref
setCategoryBitmask(int bitmask)PhysicsShapeinline
setCollisionBitmask(int bitmask)PhysicsShapeinline
setContactTestBitmask(int bitmask)PhysicsShapeinline
setDensity(float density)PhysicsShape
setFriction(float friction)PhysicsShape
setGroup(int group)PhysicsShape
setMass(float mass)PhysicsShape
setMaterial(const PhysicsMaterial &material)PhysicsShape
setMoment(float moment)PhysicsShape
setRestitution(float restitution)PhysicsShape
setTag(int tag)PhysicsShapeinline
~Ref()Refvirtual