Cocos2d-x  v3.12
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PhysicsWorld Member List

This is the complete list of members for PhysicsWorld, including all inherited members.

addJoint(PhysicsJoint *joint)PhysicsWorldvirtual
DEBUGDRAW_ALLPhysicsWorldstatic
DEBUGDRAW_CONTACTPhysicsWorldstatic
DEBUGDRAW_JOINTPhysicsWorldstatic
DEBUGDRAW_NONEPhysicsWorldstatic
DEBUGDRAW_SHAPEPhysicsWorldstatic
getAllBodies() const PhysicsWorld
getBody(int tag) const PhysicsWorld
getDebugDrawMask()PhysicsWorldinline
getFixedUpdateRate() const PhysicsWorldinline
getGravity() const PhysicsWorldinline
getScene() const PhysicsWorldinline
getShape(const Vec2 &point) const PhysicsWorld
getShapes(const Vec2 &point) const PhysicsWorld
getSpeed()PhysicsWorldinline
getSubsteps() const PhysicsWorldinline
getUpdateRate()PhysicsWorldinline
isAutoStep()PhysicsWorldinline
queryPoint(PhysicsQueryPointCallbackFunc func, const Vec2 &point, void *data)PhysicsWorld
queryRect(PhysicsQueryRectCallbackFunc func, const Rect &rect, void *data)PhysicsWorld
rayCast(PhysicsRayCastCallbackFunc func, const Vec2 &start, const Vec2 &end, void *data)PhysicsWorld
removeAllBodies()PhysicsWorldvirtual
removeAllJoints(bool destroy=true)PhysicsWorldvirtual
removeBody(PhysicsBody *body)PhysicsWorldvirtual
removeBody(int tag)PhysicsWorldvirtual
removeJoint(PhysicsJoint *joint, bool destroy=true)PhysicsWorldvirtual
setAutoStep(bool autoStep)PhysicsWorldinline
setDebugDrawMask(int mask)PhysicsWorld
setFixedUpdateRate(int updatesPerSecond)PhysicsWorldinline
setGravity(const Vec2 &gravity)PhysicsWorld
setSpeed(float speed)PhysicsWorldinline
setSubsteps(int steps)PhysicsWorld
setUpdateRate(int rate)PhysicsWorldinline
step(float delta)PhysicsWorld