cocos2d-x  3.5
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PUParticleFollower Member List

This is the complete list of members for PUParticleFollower, including all inherited members.

__pad0__PUParticleFollower
_affectorScalePUAffectorprotected
_affectorTypePUAffectorprotected
_affectSpecialisationPUAffectorprotected
_derivedPositionPUAffectorprotected
_excludedEmittersPUAffectorprotected
_firstPUParticleFollowerprotected
_isEnabledParticle3DAffectorprotected
_massPUAffectorprotected
_maxDistancePUParticleFollowerprotected
_minDistancePUParticleFollowerprotected
_namePUAffectorprotected
_particleSystemParticle3DAffectorprotected
_positionPUAffectorprotected
_positionPreviousParticlePUParticleFollowerprotected
_referenceCountRefprotected
addEmitterToExclude(const std::string &emitterName)PUAffector
AffectSpecialisation enum namePUAffector
AFSP_DEFAULT enum valuePUAffector
AFSP_TTL_DECREASE enum valuePUAffector
AFSP_TTL_INCREASE enum valuePUAffector
autorelease()Ref
calculateAffectSpecialisationFactor(const PUParticle3D *particle)PUAffectorprotected
copyAttributesTo(PUAffector *affector) overridePUParticleFollowervirtual
create()PUParticleFollowerstatic
DEFAULT_MAX_DISTANCEPUParticleFollowerstatic
DEFAULT_MIN_DISTANCEPUParticleFollowerstatic
firstParticleUpdate(PUParticle3D *particle, float deltaTime) overridePUParticleFollowervirtual
getAffectorType(void) const PUAffectorinline
getAffectSpecialisation(void) const PUAffectorinline
getDerivedPosition()PUAffector
getLocalPosition() const PUAffectorinline
getMass() const PUAffector
getMaxDistance(void) const PUParticleFollower
getMinDistance(void) const PUParticleFollower
getName(void) const PUAffectorinline
getReferenceCount() const Ref
initParticleForEmission(PUParticle3D *particle)PUAffectorvirtual
isEnabled(void) const Particle3DAffectorinline
notifyPause()PUAffectorvirtual
notifyRescaled(const Vec3 &scale)PUAffectorvirtual
notifyResume()PUAffectorvirtual
notifyStart()PUAffectorvirtual
notifyStop()PUAffectorvirtual
postUpdateAffector(float deltaTime)PUAffectorvirtual
prepare()PUAffectorvirtual
preUpdateAffector(float deltaTime)PUAffectorvirtual
process(PUParticle3D *particle, float delta, bool firstParticle)PUAffector
Ref()Refprotected
release()Ref
removeEmitterToExclude(const std::string &emitterName)PUAffector
retain()Ref
setAffectorType(const std::string &affectorType)PUAffectorinline
setAffectSpecialisation(const AffectSpecialisation &affectSpecialisation)PUAffectorinline
setEnabled(bool enabled)Particle3DAffectorinline
setLocalPosition(const Vec3 &pos)PUAffectorinline
setMass(float mass)PUAffector
setMaxDistance(float maxDistance)PUParticleFollower
setMinDistance(float minDistance)PUParticleFollower
setName(const std::string &name)PUAffectorinline
unPrepare()PUAffectorvirtual
updateAffector(Particle3D *particle, float deltaTime)Particle3DAffectorvirtual
updatePUAffector(PUParticle3D *particle, float deltaTime) overridePUParticleFollowervirtual
~Particle3DAffector()Particle3DAffectorvirtual
~PUAffector()PUAffectorvirtual
~PUParticleFollower(void)PUParticleFollowervirtual
~Ref()Refvirtual