cocos2d-x  3.5
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PUForceField Member List

This is the complete list of members for PUForceField, including all inherited members.

_amplitudePUForceFieldprotected
_forceFieldCalculationFactoryPUForceFieldprotected
_forceFieldPositionBasePUForceFieldprotected
_forceFieldSizePUForceFieldprotected
_forceFieldTypePUForceFieldprotected
_frequencyPUForceFieldprotected
_octavesPUForceFieldprotected
_persistencePUForceFieldprotected
_worldSizePUForceFieldprotected
createForceFieldCalculationFactory(ForceFieldType type)PUForceFieldprotected
determineForce(const Vec3 &position, Vec3 &force, float delta)PUForceField
FF_MATRIX_CALC enum valuePUForceField
FF_REALTIME_CALC enum valuePUForceField
ForceFieldType enum namePUForceField
getAmplitude(void) const PUForceFieldvirtual
getForceFieldCalculationFactory() const PUForceFieldprotected
getForceFieldPositionBase(void) const PUForceField
getForceFieldSize(void) const PUForceFieldvirtual
getForceFieldType(void) const PUForceField
getFrequency(void) const PUForceFieldvirtual
getOctaves(void) const PUForceFieldvirtual
getPersistence(void) const PUForceFieldvirtual
getWorldSize(void) const PUForceFieldvirtual
initialise(ForceFieldType type, const Vec3 &position, unsigned int forceFieldSize, unsigned short octaves, double frequency, double amplitude, double persistence, const Vec3 &worldSize)PUForceFieldvirtual
initialise(ForceFieldType type, unsigned int forceFieldSize, unsigned short octaves, double frequency, double amplitude, double persistence, const Vec3 &worldSize)PUForceFieldvirtual
PUForceField()PUForceField
setAmplitude(double amplitude)PUForceFieldvirtual
setForceFieldCalculationFactory(PUForceFieldCalculationFactory *forceFieldCalculationFactory)PUForceFieldprotected
setForceFieldPositionBase(const Vec3 &position)PUForceField
setForceFieldSize(unsigned int forceFieldSize)PUForceFieldvirtual
setForceFieldType(const ForceFieldType forceFieldType)PUForceField
setFrequency(double frequency)PUForceFieldvirtual
setOctaves(unsigned short octaves)PUForceFieldvirtual
setPersistence(double persistence)PUForceFieldvirtual
setWorldSize(const Vec3 &worldSize)PUForceFieldvirtual
~PUForceField()PUForceFieldvirtual