cocos2d-x  3.5
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RotateBy Member List

This is the complete list of members for RotateBy, including all inherited members.

__pad0__RotateBy
_deltaAngleRotateByprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_is3DRotateByprotected
_originalTargetActionprotected
_referenceCountRefprotected
_startAngleRotateByprotected
_tagActionprotected
_targetActionprotected
autorelease()Ref
clone() const overrideRotateByvirtual
copy() const Clonableinline
create(float duration, float deltaAngle)RotateBystatic
create(float duration, float deltaAngleZ_X, float deltaAngleZ_Y)RotateBystatic
create(float duration, const Vec3 &deltaAngle3D)RotateBystatic
description() const Actionvirtual
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getOriginalTarget() const Actioninline
getReferenceCount() const Ref
getTag() const Actioninline
getTarget() const Actioninline
initWithDuration(float duration, float deltaAngle)RotateBy
initWithDuration(float duration, float deltaAngleZ_X, float deltaAngleZ_Y)RotateBy
initWithDuration(float duration, const Vec3 &deltaAngle3D)RotateBy
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
Ref()Refprotected
release()Ref
retain()Ref
reverse(void) const overrideRotateByvirtual
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
startWithTarget(Node *target) overrideRotateByvirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
update(float time) overrideRotateByvirtual
~Action()Actionvirtual
~Clonable()Clonableinlinevirtual
~Ref()Refvirtual
~RotateBy()RotateByinlinevirtual