cocos2d-x  3.5
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
GLViewImpl Member List

This is the complete list of members for GLViewImpl, including all inherited members.

_capturedGLViewImplprotected
_depthFormatGLViewImplstatic
_designResolutionSizeGLViewprotected
_eaglviewGLViewImplprotected
_frameZoomFactorGLViewImplprotected
_glContextAttrsGLViewstatic
_isInRetinaMonitorGLViewImplprotected
_isRetinaGLViewImplprotected
_isRetinaEnabledGLViewImplprotected
_mainWindowGLViewImplprotected
_monitorGLViewImplprotected
_mouseXGLViewImplprotected
_mouseYGLViewImplprotected
_pixelFormatGLViewImplstatic
_referenceCountRefprotected
_resolutionPolicyGLViewprotected
_retinaFactorGLViewImplprotected
_scaleXGLViewprotected
_scaleYGLViewprotected
_screenSizeGLViewprotected
_supportTouchGLViewImplprotected
_viewNameGLViewprotected
_viewPortRectGLViewprotected
AddPointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
autorelease()Ref
centerWindow()GLViewImpl
centerWindow()GLViewImpl
centerWindow()GLViewImpl
convertAttrs()GLViewImplstatic
create(const std::string &viewname)GLViewImplstatic
create(const std::string &viewName)GLViewImplstatic
create(const std::string &viewName)GLViewImplstatic
create(const std::string &viewName)GLViewImplstatic
create(const std::string &viewName)GLViewImplstatic
Create(float width, float height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation)GLViewImplvirtual
Create(Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel)GLViewImplvirtual
Create(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height, Windows::Graphics::Display::DisplayOrientations orientation)GLViewImplvirtual
createWithEAGLView(void *eaGLView)GLViewImplstatic
createWithFullScreen(const std::string &viewName)GLViewImplstatic
createWithFullScreen(const std::string &viewName)GLViewImplstatic
createWithFullScreen(const std::string &viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor)GLViewImplstatic
createWithFullScreen(const std::string &viewName)GLViewImplstatic
createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f)GLViewImplstatic
createWithRect(const std::string &viewName, Rect size, float frameZoomFactor=1.0f)GLViewImplstatic
createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f)GLViewImplstatic
enableRetina(bool enabled)GLViewImpl
end() overrideGLViewImplvirtual
end() overrideGLViewImplvirtual
end() overrideGLViewImplvirtual
end()GLViewImplvirtual
end()GLViewImplvirtual
end()GLViewImplvirtual
getAllTouches() const GLView
getCocoaWindow()GLViewImplinlinevirtual
getContentScaleFactor() const GLViewImplvirtual
getDesignResolutionSize() const GLViewvirtual
getDeviceOrientation()GLViewImplinline
getDeviceOrientation()GLViewImplinline
getDispatcher()GLViewImplinline
GetDPI()GLViewImplinline
getEAGLView() const GLViewImplinlinevirtual
getFrameSize() const GLViewvirtual
getFrameZoomFactor() const overrideGLViewImplvirtual
getFrameZoomFactor()GLViewImpl
getFrameZoomFactor()GLViewImpl
getFrameZoomFactor()GLViewImpl
getGLContextAttrs()GLViewstatic
getOrientationMatrix() const GLViewImplvirtual
getPanel()GLViewImplinline
getReferenceCount() const Ref
getRenerTargetSize() const GLViewImplinlinevirtual
getRenerTargetSize() const GLViewImplinlinevirtual
getResolutionPolicy() const GLViewinline
getRetinaFactor() const overrideGLViewImplinlinevirtual
getReverseOrientationMatrix() const GLViewImplinlinevirtual
getScaleX() const GLView
getScaleY() const GLView
getScissorRect() const GLViewvirtual
getViewName() const GLView
getViewPortRect() const GLView
getVisibleOrigin() const GLViewvirtual
getVisibleRect() const GLViewvirtual
getVisibleSize() const GLViewvirtual
getWin32Window()GLViewImplinlinevirtual
getWindow() const GLViewImplinline
getWindow()GLViewImplinline
GLFWEventHandler classGLViewImplfriend
GLView()GLView
GLViewImpl()GLViewImplprotected
GLViewImpl()GLViewImplprotected
GLViewImpl()GLViewImplprotected
GLViewImpl()GLViewImplprotected
GLViewImpl()GLViewImpl
GLViewImpl()GLViewImplprotected
GLViewImpl::QueueEvent(std::shared_ptr< InputEvent > &event)GLViewImpl
GLViewImpl::QueueEvent(std::shared_ptr< InputEvent > &event)GLViewImpl
handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[])GLViewvirtual
handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[])GLViewvirtual
handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[])GLViewvirtual
handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[])GLViewvirtual
handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[])GLViewprotected
HideKeyboard(Windows::Foundation::Rect r)GLViewImpl
HideKeyboard(Windows::Foundation::Rect r)GLViewImpl
initGlew()GLViewImplprotected
initWithEAGLView(void *eaGLView)GLViewImplprotected
initWithFullscreen(const std::string &viewname, const GLFWvidmode &videoMode, GLFWmonitor *monitor)GLViewImplprotected
initWithFullScreen(const std::string &viewName)GLViewImplprotected
initWithFullScreen(const std::string &viewName)GLViewImplprotected
initWithFullScreen(const std::string &viewName)GLViewImplprotected
initWithFullScreen(const std::string &viewName)GLViewImplprotected
initWithFullScreen(const std::string &viewName)GLViewImplprotected
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewImplprotected
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewImplprotected
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewImplprotected
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewImplprotected
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewImplprotected
isOpenGLReady() overrideGLViewImplvirtual
isOpenGLReady() overrideGLViewImplvirtual
isOpenGLReady() overrideGLViewImplvirtual
isOpenGLReady()GLViewImplvirtual
isOpenGLReady()GLViewImplvirtual
isOpenGLReady()GLViewImplvirtual
isRetina()GLViewImplinlineprotected
isRetina()GLViewImplinlineprotected
isRetinaDisplay() const GLViewImplinlinevirtual
isRetinaEnabled() const GLViewImplinline
isScissorEnabled()GLViewvirtual
OnBackKeyPress()GLViewImpl
OnBackKeyPress()GLViewImpl
OnBackKeyPress()GLViewImpl
onGLFWCharCallback(GLFWwindow *window, unsigned int character)GLViewImplprotected
onGLFWError(int errorID, const char *errorDesc)GLViewImplprotected
onGLFWframebuffersize(GLFWwindow *window, int w, int h)GLViewImplprotected
onGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)GLViewImplprotected
onGLFWMouseCallBack(GLFWwindow *window, int button, int action, int modify)GLViewImplprotected
onGLFWMouseMoveCallBack(GLFWwindow *window, double x, double y)GLViewImplprotected
onGLFWMouseScrollCallback(GLFWwindow *window, double x, double y)GLViewImplprotected
onGLFWWindowIconifyCallback(GLFWwindow *window, int iconified)GLViewImplprotected
onGLFWWindowPosCallback(GLFWwindow *windows, int x, int y)GLViewImplprotected
onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height)GLViewImplprotected
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerReleased(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerReleased(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
OnRendering()GLViewImpl
OnResuming(Platform::Object^sender, Platform::Object^args)GLViewImpl
OnResuming(Platform::Object^sender, Platform::Object^args)GLViewImpl
OnSuspending(Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args)GLViewImpl
OnSuspending()GLViewImpl
OnSuspending(Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args)GLViewImpl
OnVisibilityChanged(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args)GLViewImpl
OnVisibilityChanged(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args)GLViewImpl
OnWindowClosed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args)GLViewImpl
OnWindowClosed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args)GLViewImpl
OpenXamlEditBox(Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler)GLViewImpl
pollEvents() overrideGLViewImplvirtual
pollInputEvents()GLViewvirtual
ProcessEvents()GLViewImpl
ProcessEvents()GLViewImpl
QueueBackKeyPress()GLViewImpl
QueueBackKeyPress()GLViewImpl
QueueEvent(std::shared_ptr< InputEvent > &event)GLViewImpl
QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args)GLViewImpl
Ref()Refprotected
release()Ref
Render()GLViewImpl
Render()GLViewImpl
resize(int width, int height)GLViewImpl
resize(int width, int height)GLViewImpl
resize(int width, int height)GLViewImpl
retain()Ref
Run()GLViewImpl
Run()GLViewImpl
Run()GLViewImpl
setContentScaleFactor(float contentScaleFactor)GLViewImplvirtual
setCursorVisible(bool isVisible) overrideGLViewImplvirtual
setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy)GLViewvirtual
setDispatcher(Windows::UI::Core::CoreDispatcher^dispatcher)GLViewImpl
SetDPI(float dpi)GLViewImplinline
setFrameSize(float width, float height) overrideGLViewImplvirtual
setFrameSize(float width, float height)GLViewImplvirtual
setFrameZoomFactor(float zoomFactor) overrideGLViewImplvirtual
setFrameZoomFactor(float zoomFactor)GLViewImplprotectedvirtual
setFrameZoomFactor(float fZoomFactor)GLViewImplvirtual
setFrameZoomFactor(float zoomFactor)GLViewImplprotectedvirtual
setGLContextAttrs(GLContextAttrs &glContextAttrs)GLViewstatic
setIMEKeyboardState(bool bOpen) overrideGLViewImplvirtual
setIMEKeyboardState(bool bOpen) overrideGLViewImplvirtual
setIMEKeyboardState(bool bOpen) overrideGLViewImplvirtual
setIMEKeyboardState(bool bOpen)GLViewImplvirtual
setIMEKeyboardState(bool bOpen, std::string str)GLViewImplvirtual
setIMEKeyboardState(bool bOpen)GLViewImplvirtual
setIMEKeyboardState(bool bOpen)GLViewImplvirtual
setIMEKeyboardState(bool bOpen, std::string str)GLViewImplvirtual
setPanel(Windows::UI::Xaml::Controls::Panel^panel)GLViewImpl
setScissorInPoints(float x, float y, float w, float h) overrideGLViewImplvirtual
setScissorInPoints(float x, float y, float w, float h)GLViewImplvirtual
setScissorInPoints(float x, float y, float w, float h)GLViewImplvirtual
setViewName(const std::string &viewname)GLViewvirtual
setViewPortInPoints(float x, float y, float w, float h) overrideGLViewImplvirtual
setViewPortInPoints(float x, float y, float w, float h)GLViewImplvirtual
setViewPortInPoints(float x, float y, float w, float h)GLViewImplvirtual
SetXamlEditBoxDelegate(Cocos2dEditBoxDelegate^delegate)GLViewImplinline
SetXamlEventDelegate(Cocos2dEventDelegate^delegate)GLViewImplinline
SetXamlMessageBoxDelegate(Cocos2dMessageBoxDelegate^delegate)GLViewImplinline
sharedOpenGLView()GLViewImplstatic
sharedOpenGLView()GLViewImplstatic
sharedOpenGLView()GLViewImplstatic
ShowKeyboard(Windows::Foundation::Rect r)GLViewImpl
ShowKeyboard(Windows::Foundation::Rect r)GLViewImpl
ShowMessageBox(Platform::String^title, Platform::String^message)GLViewImpl
ShowMessageBox(Platform::String^title, Platform::String^message)GLViewImpl
stringToPlatformString(std::string strSrc)GLViewImpl
swapBuffers() overrideGLViewImplvirtual
swapBuffers() overrideGLViewImplvirtual
swapBuffers() overrideGLViewImplvirtual
swapBuffers()GLViewImplvirtual
swapBuffers()GLViewImplvirtual
swapBuffers()GLViewImplvirtual
updateDesignResolutionSize()GLViewprotected
UpdateDevice(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface)GLViewImplvirtual
UpdateForWindowSizeChange(float width, float height)GLViewImpl
UpdateForWindowSizeChange()GLViewImpl
UpdateForWindowSizeChange(float width, float height)GLViewImpl
updateFrameSize()GLViewImplprotected
UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation)GLViewImpl
UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation)GLViewImpl
windowShouldClose() overrideGLViewImplvirtual
~GLView()GLViewvirtual
~GLViewImpl()GLViewImplprotectedvirtual
~GLViewImpl()GLViewImplprotectedvirtual
~GLViewImpl()GLViewImplprotectedvirtual
~GLViewImpl()GLViewImplprotectedvirtual
~GLViewImpl()GLViewImplvirtual
~GLViewImpl()GLViewImplprotectedvirtual
~Ref()Refvirtual