cocos2d-x  3.5
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PhysicsShapeCircle Member List

This is the complete list of members for PhysicsShapeCircle, including all inherited members.

_areaPhysicsShapeprotected
_bodyPhysicsShapeprotected
_categoryBitmaskPhysicsShapeprotected
_collisionBitmaskPhysicsShapeprotected
_contactTestBitmaskPhysicsShapeprotected
_cpShapesPhysicsShapeprotected
_groupPhysicsShapeprotected
_massPhysicsShapeprotected
_materialPhysicsShapeprotected
_momentPhysicsShapeprotected
_newScaleXPhysicsShapeprotected
_newScaleYPhysicsShapeprotected
_referenceCountRefprotected
_scaleXPhysicsShapeprotected
_scaleYPhysicsShapeprotected
_tagPhysicsShapeprotected
_typePhysicsShapeprotected
addShape(cpShape *shape)PhysicsShapeprotected
autorelease()Ref
calculateArea(float radius)PhysicsShapeCirclestatic
calculateArea() overridePhysicsShapeCircleprotectedvirtual
calculateDefaultMoment() overridePhysicsShapeCirclevirtual
calculateMoment(float mass, float radius, const Vec2 &offset=Vec2::ZERO)PhysicsShapeCirclestatic
containsPoint(const Vec2 &point) const PhysicsShape
create(float radius, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2(0, 0))PhysicsShapeCirclestatic
getArea() const PhysicsShapeinline
getBody() const PhysicsShapeinline
getCategoryBitmask() const PhysicsShapeinline
getCenter()PhysicsShapeinlinevirtual
getCollisionBitmask() const PhysicsShapeinline
getContactTestBitmask() const PhysicsShapeinline
getDensity() const PhysicsShapeinline
getFriction() const PhysicsShapeinline
getGroup()PhysicsShapeinline
getMass() const PhysicsShapeinline
getMaterial() const PhysicsShapeinline
getMoment() const PhysicsShapeinline
getOffset() overridePhysicsShapeCirclevirtual
getPolyonCenter(const Vec2 *points, int count)PhysicsShapestatic
getRadius() const PhysicsShapeCircle
getReferenceCount() const Ref
getRestitution() const PhysicsShapeinline
getTag() const PhysicsShapeinline
getType() const PhysicsShapeinline
init(float radius, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO)PhysicsShapeCircleprotected
PhysicsShape()PhysicsShapeprotected
PhysicsShapeCircle()PhysicsShapeCircleprotected
recenterPoints(Vec2 *points, int count, const Vec2 &center=Vec2::ZERO)PhysicsShapestatic
Ref()Refprotected
release()Ref
retain()Ref
setBody(PhysicsBody *body)PhysicsShapeprotected
setCategoryBitmask(int bitmask)PhysicsShapeinline
setCollisionBitmask(int bitmask)PhysicsShapeinline
setContactTestBitmask(int bitmask)PhysicsShapeinline
setDensity(float density)PhysicsShape
setFriction(float friction)PhysicsShape
setGroup(int group)PhysicsShape
setMass(float mass)PhysicsShape
setMaterial(const PhysicsMaterial &material)PhysicsShape
setMoment(float moment)PhysicsShape
setRestitution(float restitution)PhysicsShape
setScale(float scaleX, float scaleY)PhysicsShapeprotectedvirtual
setTag(int tag)PhysicsShapeinline
Type enum namePhysicsShape
updateScale() overridePhysicsShapeCircleprotectedvirtual
~PhysicsShape()=0PhysicsShapeprotectedpure virtual
~PhysicsShapeCircle()PhysicsShapeCircleprotectedvirtual
~Ref()Refvirtual