cocos2d-x  3.5
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Skeleton3D Member List

This is the complete list of members for Skeleton3D, including all inherited members.

__pad0__Skeleton3D
_bonesSkeleton3Dprotected
_referenceCountRefprotected
_rootBonesSkeleton3Dprotected
addBone(Bone3D *bone)Skeleton3D
autorelease()Ref
create(const std::vector< NodeData * > &skeletondata)Skeleton3Dstatic
createBone3D(const NodeData &nodedata)Skeleton3D
getBoneByIndex(unsigned int index) const Skeleton3D
getBoneByName(const std::string &id) const Skeleton3D
getBoneCount() const Skeleton3D
getBoneIndex(Bone3D *bone) const Skeleton3D
getReferenceCount() const Ref
getRootBone(int index) const Skeleton3D
getRootCount() const Skeleton3D
Ref()Refprotected
release()Ref
removeAllBones()Skeleton3D
retain()Ref
updateBoneMatrix()Skeleton3D
~Ref()Refvirtual
~Skeleton3D()Skeleton3D