cocos2d-x  3.5
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InputDelegate Member List

This is the complete list of members for InputDelegate, including all inherited members.

_accelerometerEnabledInputDelegateprotected
_accelerometerListenerInputDelegateprotected
_keyboardListenerInputDelegateprotected
_keypadEnabledInputDelegateprotected
_touchEnabledInputDelegateprotected
_touchListenerInputDelegateprotected
ccTouchBegan(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchCancelled(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchEnded(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesBegan(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesCancelled(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesEnded(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesMoved(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchMoved(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
didAccelerate(cocos2d::Acceleration *accelerationValue) finalInputDelegateinlinevirtual
getTouchMode() const InputDelegatevirtual
getTouchPriority() const InputDelegatevirtual
isAccelerometerEnabled() const InputDelegatevirtual
isKeypadEnabled() const InputDelegatevirtual
isTouchEnabled() const InputDelegatevirtual
onAcceleration(cocos2d::Acceleration *acc, cocos2d::Event *event)InputDelegateinlinevirtual
onKeyPressed(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event)InputDelegateinlinevirtual
onKeyReleased(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event)InputDelegateinlinevirtual
onTouchBegan(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
onTouchCancelled(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
onTouchEnded(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
onTouchesBegan(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchesCancelled(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchesMoved(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchMoved(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
setAccelerometerEnabled(bool value)InputDelegatevirtual
setKeypadEnabled(bool value)InputDelegatevirtual
setTouchEnabled(bool value)InputDelegatevirtual
setTouchMode(cocos2d::Touch::DispatchMode mode)InputDelegatevirtual
setTouchPriority(int priority)InputDelegatevirtual