cocos2d-x  3.5
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SpriteFrame Member List

This is the complete list of members for SpriteFrame, including all inherited members.

__pad0__SpriteFrame
_offsetSpriteFrameprotected
_offsetInPixelsSpriteFrameprotected
_originalSizeSpriteFrameprotected
_originalSizeInPixelsSpriteFrameprotected
_rectSpriteFrameprotected
_rectInPixelsSpriteFrameprotected
_referenceCountRefprotected
_rotatedSpriteFrameprotected
_textureSpriteFrameprotected
_textureFilenameSpriteFrameprotected
autorelease()Ref
clone() const overrideSpriteFramevirtual
copy() const Clonableinline
create(const std::string &filename, const Rect &rect)SpriteFramestatic
create(const std::string &filename, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize)SpriteFramestatic
createWithTexture(Texture2D *pobTexture, const Rect &rect)SpriteFramestatic
createWithTexture(Texture2D *pobTexture, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize)SpriteFramestatic
getOffset() const SpriteFrame
getOffsetInPixels() const SpriteFrame
getOriginalSize() const SpriteFrameinline
getOriginalSizeInPixels() const SpriteFrameinline
getRect() const SpriteFrameinline
getRectInPixels() const SpriteFrameinline
getReferenceCount() const Ref
getTexture()SpriteFrame
initWithTexture(Texture2D *pobTexture, const Rect &rect)SpriteFrame
initWithTexture(Texture2D *pobTexture, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize)SpriteFrame
initWithTextureFilename(const std::string &filename, const Rect &rect)SpriteFrame
initWithTextureFilename(const std::string &filename, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize)SpriteFrame
isRotated() const SpriteFrameinline
Ref()Refprotected
release()Ref
retain()Ref
setOffset(const Vec2 &offsets)SpriteFrame
setOffsetInPixels(const Vec2 &offsetInPixels)SpriteFrame
setOriginalSize(const Size &sizeInPixels)SpriteFrameinline
setOriginalSizeInPixels(const Size &sizeInPixels)SpriteFrameinline
setRect(const Rect &rect)SpriteFrame
setRectInPixels(const Rect &rectInPixels)SpriteFrame
setRotated(bool rotated)SpriteFrameinline
setTexture(Texture2D *pobTexture)SpriteFrame
~Clonable()Clonableinlinevirtual
~Ref()Refvirtual
~SpriteFrame()SpriteFramevirtual