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PUCircleEmitter Member List

This is the complete list of members for PUCircleEmitter, including all inherited members.

__pad0__PUCircleEmitter
_autoDirectionPUEmitterprotected
_circleAnglePUCircleEmitterprotected
_derivedPositionPUEmitterprotected
_durationRemainPUEmitterprotected
_dynamicAttributeHelperPUEmitterprotected
_dynAnglePUEmitterprotected
_dynDurationPUEmitterprotected
_dynDurationSetPUEmitterprotected
_dynEmissionRatePUEmitterprotected
_dynParticleAllDimensionsPUEmitterprotected
_dynParticleAllDimensionsSetPUEmitterprotected
_dynParticleDepthPUEmitterprotected
_dynParticleDepthSetPUEmitterprotected
_dynParticleHeightPUEmitterprotected
_dynParticleHeightSetPUEmitterprotected
_dynParticleMassPUEmitterprotected
_dynParticleWidthPUEmitterprotected
_dynParticleWidthSetPUEmitterprotected
_dynRepeatDelayPUEmitterprotected
_dynRepeatDelaySetPUEmitterprotected
_dynTotalTimeToLivePUEmitterprotected
_dynVelocityPUEmitterprotected
_emitRateParticle3DEmitterprotected
_emitsEntityPUEmitterprotected
_emitsNamePUEmitterprotected
_emitsTypePUEmitterprotected
_emitterScalePUEmitterprotected
_emitterTypePUEmitterprotected
_forceEmissionPUEmitterprotected
_forceEmissionExecutedPUEmitterprotected
_isEnabledParticle3DEmitterprotected
_isMarkedForEmissionPUEmitterprotected
_keepLocalPUEmitterprotected
_latestPositionPUEmitterprotected
_latestPositionDiffPUEmitterprotected
_namePUEmitterprotected
_normalPUCircleEmitterprotected
_orientationPUCircleEmitterprotected
_originalCircleAnglePUCircleEmitterprotected
_originalForceEmissionPUEmitterprotected
_originalForceEmissionExecutedPUEmitterprotected
_originalParticleDirectionPUEmitterprotected
_originEnabledPUEmitterprotected
_originEnabledSetPUEmitterprotected
_particleColorPUEmitterprotected
_particleColorRangeEndPUEmitterprotected
_particleColorRangeSetPUEmitterprotected
_particleColorRangeStartPUEmitterprotected
_particleDirectionPUEmitterprotected
_particleOrientationPUEmitterprotected
_particleOrientationRangeEndPUEmitterprotected
_particleOrientationRangeSetPUEmitterprotected
_particleOrientationRangeStartPUEmitterprotected
_particleSystemParticle3DEmitterprotected
_particleTextureCoordsPUEmitterprotected
_particleTextureCoordsRangeEndPUEmitterprotected
_particleTextureCoordsRangeSetPUEmitterprotected
_particleTextureCoordsRangeStartPUEmitterprotected
_positionPUEmitterprotected
_radiusPUCircleEmitterprotected
_randomPUCircleEmitterprotected
_referenceCountRefprotected
_remainderPUEmitterprotected
_repeatDelayRemainPUEmitterprotected
_stepPUCircleEmitterprotected
_upVectorPUEmitterprotected
_xPUCircleEmitterprotected
_zPUCircleEmitterprotected
autorelease()Ref
calculateRequestedParticles(float timeElapsed)PUEmittervirtual
clone() overridePUCircleEmittervirtual
copyAttributesTo(PUEmitter *emitter) overridePUCircleEmittervirtual
create()PUCircleEmitterstatic
DEFAULT_ANGLEPUCircleEmitterstatic
DEFAULT_AUTO_DIRECTIONPUEmitterstatic
DEFAULT_COLOURPUEmitterstatic
DEFAULT_DEPTHPUEmitterstatic
DEFAULT_DIMENSIONSPUEmitterstatic
DEFAULT_DIRECTIONPUEmitterstatic
DEFAULT_DURATIONPUEmitterstatic
DEFAULT_EMISSION_RATEPUEmitterstatic
DEFAULT_ENABLEDPUEmitterstatic
DEFAULT_END_COLOUR_RANGEPUEmitterstatic
DEFAULT_END_TEXTURE_COORDSPUEmitterstatic
DEFAULT_FORCE_EMISSIONPUEmitterstatic
DEFAULT_HEIGHTPUEmitterstatic
DEFAULT_KEEP_LOCALPUEmitterstatic
DEFAULT_MASSPUEmitterstatic
DEFAULT_NORMALPUCircleEmitterstatic
DEFAULT_ORIENTATIONPUEmitterstatic
DEFAULT_ORIENTATION_RANGE_ENDPUEmitterstatic
DEFAULT_ORIENTATION_RANGE_STARTPUEmitterstatic
DEFAULT_POSITIONPUEmitterstatic
DEFAULT_RADIUSPUCircleEmitterstatic
DEFAULT_RANDOMPUCircleEmitterstatic
DEFAULT_REPEAT_DELAYPUEmitterstatic
DEFAULT_START_COLOUR_RANGEPUEmitterstatic
DEFAULT_START_TEXTURE_COORDSPUEmitterstatic
DEFAULT_STEPPUCircleEmitterstatic
DEFAULT_TEXTURE_COORDSPUEmitterstatic
DEFAULT_TIME_TO_LIVEPUEmitterstatic
DEFAULT_VELOCITYPUEmitterstatic
DEFAULT_WIDTHPUEmitterstatic
emit(int count) overridePUEmittervirtual
generateAngle(float &angle)PUEmitterprotected
getCircleAngle(void) const PUCircleEmitter
getDerivedPosition()PUEmitter
getDynAngle(void) const PUEmitterinline
getDynDuration(void) const PUEmitterinline
getDynEmissionRate(void) const PUEmitterinline
getDynParticleAllDimensions(void) const PUEmitterinline
getDynParticleDepth(void) const PUEmitterinline
getDynParticleHeight(void) const PUEmitterinline
getDynParticleMass(void) const PUEmitterinline
getDynParticleWidth(void) const PUEmitterinline
getDynRepeatDelay(void) const PUEmitterinline
getDynTotalTimeToLive(void) const PUEmitterinline
getDynVelocity(void) const PUEmitterinline
getEmitsEntityPtr() const PUEmitter
getEmitsName(void) const PUEmitterinline
getEmitsType() const PUEmitterinline
getEmitterType(void) const PUEmitterinline
getLocalPosition() const PUEmitterinline
getName(void) const PUEmitterinline
getNormal(void) const PUCircleEmitter
getOrientation(void) const PUCircleEmitter
getOriginalParticleDirection(void) const PUEmitter
getParticleColor(void) const PUEmitter
getParticleColorRangeEnd(void) const PUEmitter
getParticleColorRangeStart(void) const PUEmitter
getParticleDirection(void)PUEmitter
getParticleOrientation(void) const PUEmitter
getParticleOrientationRangeEnd(void) const PUEmitter
getParticleOrientationRangeStart(void) const PUEmitter
getParticleTextureCoords(void) const PUEmitter
getParticleTextureCoordsRangeEnd(void) const PUEmitter
getParticleTextureCoordsRangeStart(void) const PUEmitter
getRadius(void) const PUCircleEmitter
getReferenceCount() const Ref
getRotationTo(const Vec3 &src, const Vec3 &dest, const Vec3 &fallbackAxis=Vec3::ZERO) const PUCircleEmitterprotected
getStep(void) const PUCircleEmitter
initParticleColor(PUParticle3D *particle)PUEmitterprotectedvirtual
initParticleDimensions(PUParticle3D *particle)PUEmitterprotectedvirtual
initParticleDirection(PUParticle3D *particle) overridePUCircleEmitterprotectedvirtual
initParticleForEmission(PUParticle3D *particle)PUEmitterprotectedvirtual
initParticleMass(PUParticle3D *particle)PUEmitterprotectedvirtual
initParticleOrientation(PUParticle3D *particle)PUEmitterprotectedvirtual
initParticlePosition(PUParticle3D *particle) overridePUCircleEmitterprotectedvirtual
initParticleTextureCoords(PUParticle3D *particle)PUEmitterprotectedvirtual
initParticleTimeToLive()PUEmitterprotectedvirtual
initParticleVelocity(PUParticle3D *particle)PUEmitterprotectedvirtual
initTimeBased(void)PUEmitterinlineprotected
isAutoDirection(void) const PUEmitter
isEmitterDone() const PUEmitter
isEnabled(void) const PUEmitter
isForceEmission(void) const PUEmitter
isKeepLocal(void) const PUEmitter
isMarkedForEmission() const PUEmitterinline
isRandom(void) const PUCircleEmitter
makeParticleLocal(PUParticle3D *particle)PUEmitter
notifyPause()PUEmittervirtual
notifyRescaled(const Vec3 &scale)PUEmittervirtual
notifyResume()PUEmittervirtual
notifyStart(void) overridePUCircleEmittervirtual
notifyStop()PUEmittervirtual
postUpdateEmitter(float deltaTime)PUEmittervirtual
prepare()PUEmittervirtual
preUpdateEmitter(float deltaTime)PUEmittervirtual
PUEmitter()PUEmitter
Ref()Refprotected
release()Ref
retain()Ref
setAutoDirection(bool autoDirection)PUEmitter
setCircleAngle(const float circleAngle)PUCircleEmitter
setDynAngle(PUDynamicAttribute *dynAngle)PUEmitter
setDynDuration(PUDynamicAttribute *dynDuration)PUEmitter
setDynDurationSet(bool durationSet)PUEmitter
setDynEmissionRate(PUDynamicAttribute *dynEmissionRate)PUEmitter
setDynParticleAllDimensions(PUDynamicAttribute *dynParticleAllDimensions)PUEmitter
setDynParticleAllDimensionsSet(bool particleAllDimensionsSet)PUEmitter
setDynParticleDepth(PUDynamicAttribute *dynParticleDepth)PUEmitter
setDynParticleDepthSet(bool particleDepthSet)PUEmitter
setDynParticleHeight(PUDynamicAttribute *dynParticleHeight)PUEmitter
setDynParticleHeightSet(bool particleHeightSet)PUEmitter
setDynParticleMass(PUDynamicAttribute *dynParticleMass)PUEmitter
setDynParticleWidth(PUDynamicAttribute *dynParticleWidth)PUEmitter
setDynParticleWidthSet(bool particleWidthSet)PUEmitter
setDynRepeatDelay(PUDynamicAttribute *dynRepeatDelay)PUEmitter
setDynRepeatDelaySet(bool repeatDelaySet)PUEmitter
setDynTotalTimeToLive(PUDynamicAttribute *dynTotalTimeToLive)PUEmitter
setDynVelocity(PUDynamicAttribute *dynVelocity)PUEmitter
setEmitsName(const std::string &emitsName)PUEmitter
setEmitsType(PUParticle3D::ParticleType type)PUEmitterinline
setEmitterType(const std::string &emitterType)PUEmitterinline
setEnabled(bool enabled)PUEmitter
setForceEmission(bool forceEmission)PUEmitter
setKeepLocal(bool keepLocal)PUEmitter
setLocalPosition(const Vec3 &pos)PUEmitterinline
setMarkedForEmission(bool isMarked)PUEmitterinline
setName(const std::string &name)PUEmitterinline
setNormal(const Vec3 &normal)PUCircleEmitter
setParticleColor(const Vec4 &particleColour)PUEmitter
setParticleColorRangeEnd(const Vec4 &particleColourRangeEnd)PUEmitter
setParticleColorRangeStart(const Vec4 &particleColourRangeStart)PUEmitter
setParticleDirection(const Vec3 &direction)PUEmitter
setParticleOrientation(const Quaternion &orientation)PUEmitter
setParticleOrientationRangeEnd(const Quaternion &orientationRangeEnd)PUEmitter
setParticleOrientationRangeStart(const Quaternion &orientationRangeStart)PUEmitter
setParticleTextureCoords(const unsigned short &particleTextureCoords)PUEmitter
setParticleTextureCoordsRangeEnd(const unsigned short &particleTextureCoordsRangeEnd)PUEmitter
setParticleTextureCoordsRangeStart(const unsigned short &particleTextureCoordsRangeStart)PUEmitter
setRadius(const float radius)PUCircleEmitter
setRandom(const bool random)PUCircleEmitter
setStep(const float step)PUCircleEmitter
unPrepare()PUEmittervirtual
updateEmitter(Particle3D *particle, float deltaTime) overridePUEmittervirtual
~Particle3DEmitter()Particle3DEmittervirtual
~PUCircleEmitter(void)PUCircleEmitterinlinevirtual
~PUEmitter()PUEmittervirtual
~Ref()Refvirtual