Armature (Skeleton)


Armature supports: - Importing animation files created by Cocos Studio v.1.x;


Scenario 1: Importing and using animation files exported from v. 1. x

To import previously edited animation files (*.ExportJson) into Armature widget, do one of the following:

  1. Drag and drop the selected file(s) from Resource panel to the properties section of the Armature widget;
  2. In the Properties panel, choose Base> Feature > File, and select the file(s) you want to import;
  3. In Canvas, right-click the Armature widget, choose "Select Armature File", and select the file(s) you want to import.


Scenario 2: Set options for animation

You can do the following: