Spine component reference

Spine component supports Spine (software) exported data format, and manage and drive the player.

spine

Click the add component at the bottom of Properties and select Spine Skeleton from add other components in order to add the Spine component to the node.

Spine attribute

Attribute Function explanation
Skeleton Data Spine '.json' data format after export
Default Skin The default skin texture
Animation Current animation playback
Loop Whether animation loop
Premultiplied Alpha Whether to enable premultiplied alpha, default is True.
You should disable this option when image's transparent area appears to have opaque pixels,
or enable this option when image's half transparent area appears to be darken.
Time Scale Playback speed
Debug Slots Display picture frame
Debug Bones Display bone

Note: When using Spine components on Node node Anchor andSize is invalid.

Continue on to read about Animation component reference.