cocos2d-x  2.1.1
CCGridBase Member List

This is the complete list of members for CCGridBase, including all inherited members.

afterDraw(CCNode *pTarget)CCGridBase
autorelease(void)CCObject
beforeDraw(void)CCGridBase
blit(void)CCGridBasevirtual
calculateVertexPoints(void)CCGridBasevirtual
CCObject(void)CCObject
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(const CCSize &gridSize, CCTexture2D *texture, bool flipped)CCGridBasestatic
create(const CCSize &gridSize)CCGridBasestatic
getGridSize(void)CCGridBaseinline
getReuseGrid(void)CCGridBaseinline
getStep(void)CCGridBaseinline
initWithSize(const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped)CCGridBase
initWithSize(const CCSize &gridSize)CCGridBase
isActive(void)CCGridBaseinline
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void)CCObject
isTextureFlipped(void)CCGridBaseinline
m_bActiveCCGridBaseprotected
m_bIsTextureFlippedCCGridBaseprotected
m_directorProjectionCCGridBaseprotected
m_nLuaIDCCObject
m_nReuseGridCCGridBaseprotected
m_obStepCCGridBaseprotected
m_pGrabberCCGridBaseprotected
m_pShaderProgramCCGridBaseprotected
m_pTextureCCGridBaseprotected
m_sGridSizeCCGridBaseprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
release(void)CCObject
retain(void)CCObject
retainCount(void)CCObject
reuse(void)CCGridBasevirtual
set2DProjection(void)CCGridBase
setActive(bool bActive)CCGridBase
setGridSize(const CCSize &gridSize)CCGridBaseinline
setReuseGrid(int nReuseGrid)CCGridBaseinline
setStep(const CCPoint &step)CCGridBaseinline
setTextureFlipped(bool bFlipped)CCGridBase
update(float dt)CCObjectinlinevirtual
~CCGridBase(void)CCGridBasevirtual
~CCObject(void)CCObjectvirtual