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cocos2d-x
2.1.1
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Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More...
#include <CCActionInterval.h>
Public Member Functions | |
| CCTargetedAction () | |
| virtual | ~CCTargetedAction () |
| bool | initWithTarget (CCNode *pTarget, CCFiniteTimeAction *pAction) |
| Init an action with the specified action and forced target. | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| virtual void | startWithTarget (CCNode *pTarget) |
| called before the action start. It will also set the target. | |
| virtual void | stop (void) |
| called after the action has finished. | |
| virtual void | update (float time) |
| called once per frame. | |
| virtual CCNode * | getForcedTarget (void) |
| getForcedTarget | |
| virtual void | setForcedTarget (CCNode *var) |
| setForcedTarget | |
Public Member Functions inherited from CCActionInterval | |
| float | getElapsed (void) |
| how many seconds had elapsed since the actions started to run. | |
| bool | initWithDuration (float d) |
| initializes the action | |
| virtual bool | isDone (void) |
| returns true if the action has finished | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. | |
| virtual CCActionInterval * | reverse (void) |
| returns a reversed action | |
| void | setAmplitudeRate (float amp) |
| float | getAmplitudeRate (void) |
Public Member Functions inherited from CCFiniteTimeAction | |
| CCFiniteTimeAction () | |
| virtual | ~CCFiniteTimeAction () |
| float | getDuration (void) |
| get duration in seconds of the action | |
| void | setDuration (float duration) |
| set duration in seconds of the action | |
Public Member Functions inherited from CCAction | |
| CCAction (void) | |
| virtual | ~CCAction (void) |
| const char * | description () |
| CCNode * | getTarget (void) |
| void | setTarget (CCNode *pTarget) |
| The action will modify the target properties. | |
| CCNode * | getOriginalTarget (void) |
| void | setOriginalTarget (CCNode *pOriginalTarget) |
| Set the original target, since target can be nil. | |
| int | getTag (void) |
| void | setTag (int nTag) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) |
| unsigned int | retainCount (void) |
| virtual bool | isEqual (const CCObject *pObject) |
Static Public Member Functions | |
| static CCTargetedAction * | create (CCNode *pTarget, CCFiniteTimeAction *pAction) |
| Create an action with the specified action and forced target. | |
Static Public Member Functions inherited from CCActionInterval | |
| static CCActionInterval * | create (float d) |
| creates the action | |
Protected Attributes | |
| CCNode * | m_pForcedTarget |
| This is the target that the action will be forced to run with. | |
Protected Attributes inherited from CCActionInterval | |
| float | m_elapsed |
| bool | m_bFirstTick |
Protected Attributes inherited from CCFiniteTimeAction | |
| float | m_fDuration |
| duration in seconds | |
Protected Attributes inherited from CCAction | |
| CCNode * | m_pOriginalTarget |
| CCNode * | m_pTarget |
| The "target". | |
| int | m_nTag |
| The action tag. | |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Detailed Description
Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction.
Constructor & Destructor Documentation
| CCTargetedAction | ( | ) |
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virtual |
Member Function Documentation
Reimplemented from CCActionInterval.
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static |
Create an action with the specified action and forced target.
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virtual |
getForcedTarget
| bool initWithTarget | ( | CCNode * | pTarget, |
| CCFiniteTimeAction * | pAction | ||
| ) |
Init an action with the specified action and forced target.
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virtual |
setForcedTarget
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virtual |
called before the action start. It will also set the target.
Reimplemented from CCActionInterval.
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virtual |
called after the action has finished.
It will set the 'target' to nil. IMPORTANT: You should never call "[action stop]" manually. Instead, use: "target->stopAction(action);"
Reimplemented from CCAction.
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virtual |
called once per frame.
time a value between 0 and 1
For example:
- 0 means that the action just started
- 0.5 means that the action is in the middle
- 1 means that the action is over
Reimplemented from CCAction.
Member Data Documentation
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protected |
This is the target that the action will be forced to run with.
The documentation for this class was generated from the following file:
- /Users/zhangkoumyou/SourceCode/cocos2d-x/cocos2dx/actions/CCActionInterval.h

Public Member Functions inherited from 