cocos2d-x  2.1.1

CCWaves3D action. More...

#include <CCActionGrid3D.h>

Inheritance diagram for CCWaves3D:
CCGrid3DAction CCGridAction CCActionInterval CCFiniteTimeAction CCAction CCObject CCCopying

Public Member Functions

float getAmplitude (void)
 
void setAmplitude (float fAmplitude)
 
float getAmplitudeRate (void)
 
void setAmplitudeRate (float fAmplitudeRate)
 
bool initWithDuration (float duration, const CCSize &gridSize, unsigned int waves, float amplitude)
 initializes an action with duration, grid size, waves and amplitude
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 
virtual void update (float time)
 called once per frame.
 
- Public Member Functions inherited from CCGrid3DAction
virtual CCGridBasegetGrid (void)
 returns the grid
 
ccVertex3F vertex (const CCPoint &position)
 returns the vertex than belongs to certain position in the grid
 
ccVertex3F originalVertex (const CCPoint &position)
 returns the non-transformed vertex than belongs to certain position in the grid
 
void setVertex (const CCPoint &position, const ccVertex3F &vertex)
 sets a new vertex to a certain position of the grid
 
- Public Member Functions inherited from CCGridAction
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target.
 
virtual CCActionIntervalreverse (void)
 returns a reversed action
 
virtual bool initWithDuration (float duration, const CCSize &gridSize)
 initializes the action with size and duration
 
- Public Member Functions inherited from CCActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run.
 
bool initWithDuration (float d)
 initializes the action
 
virtual bool isDone (void)
 returns true if the action has finished
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing.
 
void setAmplitudeRate (float amp)
 
float getAmplitudeRate (void)
 
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 
virtual ~CCFiniteTimeAction ()
 
float getDuration (void)
 get duration in seconds of the action
 
void setDuration (float duration)
 set duration in seconds of the action
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 
virtual ~CCAction (void)
 
const char * description ()
 
virtual void stop (void)
 called after the action has finished.
 
CCNodegetTarget (void)
 
void setTarget (CCNode *pTarget)
 The action will modify the target properties.
 
CCNodegetOriginalTarget (void)
 
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil.
 
int getTag (void)
 
void setTag (int nTag)
 
- Public Member Functions inherited from CCObject
 CCObject (void)
 
virtual ~CCObject (void)
 
void release (void)
 
void retain (void)
 
CCObjectautorelease (void)
 
CCObjectcopy (void)
 
bool isSingleReference (void)
 
unsigned int retainCount (void)
 
virtual bool isEqual (const CCObject *pObject)
 

Static Public Member Functions

static CCWaves3Dcreate (float duration, const CCSize &gridSize, unsigned int waves, float amplitude)
 creates an action with duration, grid size, waves and amplitude
 
- Static Public Member Functions inherited from CCGrid3DAction
static CCGrid3DActioncreate (float duration, const CCSize &gridSize)
 creates the action with size and duration
 
- Static Public Member Functions inherited from CCGridAction
static CCGridActioncreate (float duration, const CCSize &gridSize)
 
- Static Public Member Functions inherited from CCActionInterval
static CCActionIntervalcreate (float d)
 creates the action
 

Protected Attributes

unsigned int m_nWaves
 
float m_fAmplitude
 
float m_fAmplitudeRate
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
 
int m_nLuaID
 

Detailed Description

CCWaves3D action.

Member Function Documentation

virtual CCObject* copyWithZone ( CCZone pZone)
virtual

Reimplemented from CCGridAction.

static CCWaves3D* create ( float  duration,
const CCSize gridSize,
unsigned int  waves,
float  amplitude 
)
static

creates an action with duration, grid size, waves and amplitude

float getAmplitude ( void  )
inline
float getAmplitudeRate ( void  )
inline
bool initWithDuration ( float  duration,
const CCSize gridSize,
unsigned int  waves,
float  amplitude 
)

initializes an action with duration, grid size, waves and amplitude

void setAmplitude ( float  fAmplitude)
inline
void setAmplitudeRate ( float  fAmplitudeRate)
inline
virtual void update ( float  time)
virtual

called once per frame.

time a value between 0 and 1

For example:

  • 0 means that the action just started
  • 0.5 means that the action is in the middle
  • 1 means that the action is over

Reimplemented from CCAction.

Member Data Documentation

float m_fAmplitude
protected
float m_fAmplitudeRate
protected
unsigned int m_nWaves
protected

The documentation for this class was generated from the following file: