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cocos2d-x
2.1.1
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Instant actions are immediate actions. More...
#include <CCActionInstant.h>
Public Member Functions | |
| CCActionInstant () | |
| virtual | ~CCActionInstant () |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| virtual bool | isDone (void) |
| return true if the action has finished | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. | |
| virtual void | update (float time) |
| called once per frame. | |
| virtual CCFiniteTimeAction * | reverse (void) |
| returns a reversed action | |
Public Member Functions inherited from CCFiniteTimeAction | |
| CCFiniteTimeAction () | |
| virtual | ~CCFiniteTimeAction () |
| float | getDuration (void) |
| get duration in seconds of the action | |
| void | setDuration (float duration) |
| set duration in seconds of the action | |
Public Member Functions inherited from CCAction | |
| CCAction (void) | |
| virtual | ~CCAction (void) |
| const char * | description () |
| virtual void | startWithTarget (CCNode *pTarget) |
| called before the action start. It will also set the target. | |
| virtual void | stop (void) |
| called after the action has finished. | |
| CCNode * | getTarget (void) |
| void | setTarget (CCNode *pTarget) |
| The action will modify the target properties. | |
| CCNode * | getOriginalTarget (void) |
| void | setOriginalTarget (CCNode *pOriginalTarget) |
| Set the original target, since target can be nil. | |
| int | getTag (void) |
| void | setTag (int nTag) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) |
| unsigned int | retainCount (void) |
| virtual bool | isEqual (const CCObject *pObject) |
Additional Inherited Members | |
Static Public Member Functions inherited from CCAction | |
| static CCAction * | create () |
| Create an action. | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Protected Attributes inherited from CCFiniteTimeAction | |
| float | m_fDuration |
| duration in seconds | |
Detailed Description
Instant actions are immediate actions.
They don't have a duration like the CCIntervalAction actions.
Constructor & Destructor Documentation
| CCActionInstant | ( | ) |
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inlinevirtual |
Member Function Documentation
Reimplemented from CCAction.
Reimplemented in CCCallFuncO, CCCallFuncND, CCCallFuncN, CCCallFunc, CCPlace, CCFlipY, CCFlipX, CCBSetSpriteFrame, CCToggleVisibility, CCHide, and CCShow.
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virtual |
return true if the action has finished
Reimplemented from CCAction.
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virtual |
returns a reversed action
Reimplemented from CCFiniteTimeAction.
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virtual |
called every frame with it's delta time. DON'T override unless you know what you are doing.
Reimplemented from CCAction.
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virtual |
called once per frame.
time a value between 0 and 1
For example:
- 0 means that the action just started
- 0.5 means that the action is in the middle
- 1 means that the action is over
Reimplemented from CCAction.
Reimplemented in CCCallFunc, CCPlace, CCFlipY, CCFlipX, CCBSetSpriteFrame, CCToggleVisibility, CCHide, and CCShow.
The documentation for this class was generated from the following file:
- /Users/zhangkoumyou/SourceCode/cocos2d-x/cocos2dx/actions/CCActionInstant.h

Public Member Functions inherited from 