|
cocos2d-x
2.1.1
|
Files | |
| file | CCVertex.h |
Namespaces | |
| namespace | cocos2d |
Classes | |
| class | CCArray |
| class | CCBool |
| class | CCDictElement |
| CCDictElement is used for traversing CCDictionary. More... | |
| class | CCDictionary |
| CCDictionary is a class like NSDictionary in Obj-C . More... | |
| class | CCDouble |
| class | CCFloat |
| class | CCPoint |
| class | CCSize |
| class | CCRect |
| class | CCInteger |
| class | CCSet |
| class | CCString |
| struct | CCStringCompare |
| class | CCZone |
Macros | |
| #define | CCARRAY_FOREACH(__array__, __object__) |
| A convenience macro to iterate over a CCArray using. | |
| #define | CCARRAY_FOREACH_REVERSE(__array__, __object__) |
| #define | CCARRAY_VERIFY_TYPE(__array__, __type__) void(0) |
| #define | arrayMakeObjectsPerformSelector(pArray, func, elementType) |
| #define | arrayMakeObjectsPerformSelectorWithObject(pArray, func, pObject, elementType) |
| #define | CCDICT_FOREACH(__dict__, __el__) |
| The macro for traversing dictionary. | |
| #define | CCPointMake(x, y) CCPoint((float)(x), (float)(y)) |
| #define | CCSizeMake(width, height) CCSize((float)(width), (float)(height)) |
| #define | CCRectMake(x, y, width, height) CCRect((float)(x), (float)(y), (float)(width), (float)(height)) |
| #define | CCStringMake(str) CCString::create(str) |
| #define | ccs CCStringMake |
| #define | ccp(__X__, __Y__) cocos2d::CCPointMake((float)(__X__), (float)(__Y__)) |
| Helper macro that creates a CCPoint. | |
Typedefs | |
| typedef std::set< CCObject * > ::iterator | CCSetIterator |
Functions | |
| CCRect CC_DLL | CCRectFromString (const char *pszContent) |
| Returns a Core Graphics rectangle structure corresponding to the data in a given string. | |
| CCPoint CC_DLL | CCPointFromString (const char *pszContent) |
| Returns a Core Graphics point structure corresponding to the data in a given string. | |
| CCSize CC_DLL | CCSizeFromString (const char *pszContent) |
| Returns a Core Graphics size structure corresponding to the data in a given string. | |
| float CC_DLL | ccpLength (const CCPoint &v) |
| Calculates distance between point an origin. | |
| float CC_DLL | ccpDistance (const CCPoint &v1, const CCPoint &v2) |
| Calculates the distance between two points. | |
| CCPoint CC_DLL | ccpNormalize (const CCPoint &v) |
| Returns point multiplied to a length of 1. | |
| CCPoint CC_DLL | ccpForAngle (const float a) |
| Converts radians to a normalized vector. | |
| float CC_DLL | ccpToAngle (const CCPoint &v) |
| Converts a vector to radians. | |
| float CC_DLL | clampf (float value, float min_inclusive, float max_inclusive) |
| Clamp a value between from and to. | |
| CCPoint CC_DLL | ccpClamp (const CCPoint &p, const CCPoint &from, const CCPoint &to) |
| Clamp a point between from and to. | |
| CCPoint CC_DLL | ccpFromSize (const CCSize &s) |
| Quickly convert CCSize to a CCPoint. | |
| CCPoint CC_DLL | ccpCompOp (const CCPoint &p, float(*opFunc)(float)) |
| Run a math operation function on each point component absf, fllorf, ceilf, roundf any function that has the signature: float func(float); For example: let's try to take the floor of x,y ccpCompOp(p,floorf);. | |
| CCPoint CC_DLL | ccpLerp (const CCPoint &a, const CCPoint &b, float alpha) |
| Linear Interpolation between two points a and b. | |
| bool CC_DLL | ccpFuzzyEqual (const CCPoint &a, const CCPoint &b, float variance) |
| CCPoint CC_DLL | ccpCompMult (const CCPoint &a, const CCPoint &b) |
| Multiplies a and b components, a.x*b.x, a.y*b.y. | |
| float CC_DLL | ccpAngleSigned (const CCPoint &a, const CCPoint &b) |
| float CC_DLL | ccpAngle (const CCPoint &a, const CCPoint &b) |
| CCPoint CC_DLL | ccpRotateByAngle (const CCPoint &v, const CCPoint &pivot, float angle) |
| Rotates a point counter clockwise by the angle around a pivot. | |
| bool CC_DLL | ccpLineIntersect (const CCPoint &p1, const CCPoint &p2, const CCPoint &p3, const CCPoint &p4, float *s, float *t) |
| A general line-line intersection test. | |
| bool CC_DLL | ccpSegmentIntersect (const CCPoint &A, const CCPoint &B, const CCPoint &C, const CCPoint &D) |
| CCPoint CC_DLL | ccpIntersectPoint (const CCPoint &A, const CCPoint &B, const CCPoint &C, const CCPoint &D) |
| void CC_DLL | ccVertexLineToPolygon (CCPoint *points, float stroke, ccVertex2F *vertices, unsigned int offset, unsigned int nuPoints) |
| converts a line to a polygon | |
| bool CC_DLL | ccVertexLineIntersect (float Ax, float Ay, float Bx, float By, float Cx, float Cy, float Dx, float Dy, float *T) |
| returns whether or not the line intersects | |
Variables | |
| const CCPoint | CCPointZero = CCPoint((float)( 0 ), (float)( 0 )) |
| const CCSize | CCSizeZero = CCSize((float)( 0 ), (float)( 0 )) |
| const CCRect | CCRectZero = CCRect((float)( 0 ), (float)( 0 ), (float)( 0 ), (float)( 0 )) |
Detailed Description
Macro Definition Documentation
| #define arrayMakeObjectsPerformSelector | ( | pArray, | |
| func, | |||
| elementType | |||
| ) |
| #define arrayMakeObjectsPerformSelectorWithObject | ( | pArray, | |
| func, | |||
| pObject, | |||
| elementType | |||
| ) |
| #define CCARRAY_FOREACH | ( | __array__, | |
| __object__ | |||
| ) |
A convenience macro to iterate over a CCArray using.
It is faster than the "fast enumeration" interface.
- Since
- v0.99.4
| #define CCARRAY_FOREACH_REVERSE | ( | __array__, | |
| __object__ | |||
| ) |
| #define CCARRAY_VERIFY_TYPE | ( | __array__, | |
| __type__ | |||
| ) | void(0) |
| #define CCDICT_FOREACH | ( | __dict__, | |
| __el__ | |||
| ) |
The macro for traversing dictionary.
- Note
- It's faster than getting all keys and traversing keys to get objects by objectForKey. It's also safe to remove elements while traversing.
| #define ccp | ( | __X__, | |
| __Y__ | |||
| ) | cocos2d::CCPointMake((float)(__X__), (float)(__Y__)) |
Helper macro that creates a CCPoint.
- Returns
- CCPoint
- Since
- v0.7.2
| #define CCPointMake | ( | x, | |
| y | |||
| ) | CCPoint((float)(x), (float)(y)) |
| #define CCRectMake | ( | x, | |
| y, | |||
| width, | |||
| height | |||
| ) | CCRect((float)(x), (float)(y), (float)(width), (float)(height)) |
| #define ccs CCStringMake |
| #define CCSizeMake | ( | width, | |
| height | |||
| ) | CCSize((float)(width), (float)(height)) |
| #define CCStringMake | ( | str | ) | CCString::create(str) |
Typedef Documentation
| typedef std::set<CCObject *>::iterator CCSetIterator |
Function Documentation
| float CC_DLL cocos2d::ccpAngle | ( | const CCPoint & | a, |
| const CCPoint & | b | ||
| ) |
- Returns
- the angle in radians between two vector directions
- Since
- v0.99.1
| float CC_DLL cocos2d::ccpAngleSigned | ( | const CCPoint & | a, |
| const CCPoint & | b | ||
| ) |
- Returns
- the signed angle in radians between two vector directions
- Since
- v0.99.1
| CCPoint CC_DLL cocos2d::ccpClamp | ( | const CCPoint & | p, |
| const CCPoint & | from, | ||
| const CCPoint & | to | ||
| ) |
Clamp a point between from and to.
- Since
- v0.99.1
| CCPoint CC_DLL cocos2d::ccpCompMult | ( | const CCPoint & | a, |
| const CCPoint & | b | ||
| ) |
Multiplies a and b components, a.x*b.x, a.y*b.y.
- Returns
- a component-wise multiplication
- Since
- v0.99.1
| CCPoint CC_DLL cocos2d::ccpCompOp | ( | const CCPoint & | p, |
| float(*)(float) | opFunc | ||
| ) |
Run a math operation function on each point component absf, fllorf, ceilf, roundf any function that has the signature: float func(float); For example: let's try to take the floor of x,y ccpCompOp(p,floorf);.
- Since
- v0.99.1
| float CC_DLL cocos2d::ccpDistance | ( | const CCPoint & | v1, |
| const CCPoint & | v2 | ||
| ) |
Calculates the distance between two points.
- Returns
- float
- Since
- v0.7.2
| CCPoint CC_DLL cocos2d::ccpForAngle | ( | const float | a | ) |
| CCPoint CC_DLL cocos2d::ccpFromSize | ( | const CCSize & | s | ) |
| bool CC_DLL cocos2d::ccpFuzzyEqual | ( | const CCPoint & | a, |
| const CCPoint & | b, | ||
| float | variance | ||
| ) |
- Returns
- if points have fuzzy equality which means equal with some degree of variance.
- Since
- v0.99.1
| CCPoint CC_DLL cocos2d::ccpIntersectPoint | ( | const CCPoint & | A, |
| const CCPoint & | B, | ||
| const CCPoint & | C, | ||
| const CCPoint & | D | ||
| ) |
| float CC_DLL cocos2d::ccpLength | ( | const CCPoint & | v | ) |
Calculates distance between point an origin.
- Returns
- float
- Since
- v0.7.2
| CCPoint CC_DLL cocos2d::ccpLerp | ( | const CCPoint & | a, |
| const CCPoint & | b, | ||
| float | alpha | ||
| ) |
Linear Interpolation between two points a and b.
- Returns
- alpha == 0 ? a alpha == 1 ? b otherwise a value between a..b
- Since
- v0.99.1
| bool CC_DLL cocos2d::ccpLineIntersect | ( | const CCPoint & | p1, |
| const CCPoint & | p2, | ||
| const CCPoint & | p3, | ||
| const CCPoint & | p4, | ||
| float * | s, | ||
| float * | t | ||
| ) |
A general line-line intersection test.
- Parameters
-
p1 is the startpoint for the first line P1 = (p1 - p2) p2 is the endpoint for the first line P1 = (p1 - p2) p3 is the startpoint for the second line P2 = (p3 - p4) p4 is the endpoint for the second line P2 = (p3 - p4) s is the range for a hitpoint in P1 (pa = p1 + s*(p2 - p1)) t is the range for a hitpoint in P3 (pa = p2 + t*(p4 - p3))
- Returns
- bool indicating successful intersection of a line note that to truly test intersection for segments we have to make sure that s & t lie within [0..1] and for rays, make sure s & t > 0 the hit point is p3 + t * (p4 - p3); the hit point also is p1 + s * (p2 - p1);
- Since
- v0.99.1
| CCPoint CC_DLL cocos2d::ccpNormalize | ( | const CCPoint & | v | ) |
| CCPoint CC_DLL cocos2d::CCPointFromString | ( | const char * | pszContent | ) |
Returns a Core Graphics point structure corresponding to the data in a given string.
- Parameters
-
pszContent A string object whose contents are of the form "{x,y}", where x is the x coordinate and y is the y coordinate. The x and y values can represent integer or float values. An example of a valid string is "{3.0,2.5}". The string is not localized, so items are always separated with a comma.
- Returns
- A Core Graphics structure that represents a point. If the string is not well-formed, the function returns CCPointZero.
| CCPoint CC_DLL cocos2d::ccpRotateByAngle | ( | const CCPoint & | v, |
| const CCPoint & | pivot, | ||
| float | angle | ||
| ) |
Rotates a point counter clockwise by the angle around a pivot.
- Parameters
-
v is the point to rotate pivot is the pivot, naturally angle is the angle of rotation cw in radians
- Returns
- the rotated point
- Since
- v0.99.1
| bool CC_DLL cocos2d::ccpSegmentIntersect | ( | const CCPoint & | A, |
| const CCPoint & | B, | ||
| const CCPoint & | C, | ||
| const CCPoint & | D | ||
| ) |
| float CC_DLL cocos2d::ccpToAngle | ( | const CCPoint & | v | ) |
Converts a vector to radians.
- Returns
- float
- Since
- v0.7.2
| CCRect CC_DLL cocos2d::CCRectFromString | ( | const char * | pszContent | ) |
Returns a Core Graphics rectangle structure corresponding to the data in a given string.
- Parameters
-
pszContent A string object whose contents are of the form "{{x,y},{w, h}}", where x is the x coordinate, y is the y coordinate, w is the width, and h is the height. These components can represent integer or float values. An example of a valid string is "{{3,2},{4,5}}". The string is not localized, so items are always separated with a comma.
- Returns
- A Core Graphics structure that represents a rectangle. If the string is not well-formed, the function returns CCRectZero.
| CCSize CC_DLL cocos2d::CCSizeFromString | ( | const char * | pszContent | ) |
Returns a Core Graphics size structure corresponding to the data in a given string.
- Parameters
-
pszContent A string object whose contents are of the form "{w, h}", where w is the width and h is the height. The w and h values can be integer or float values. An example of a valid string is "{3.0,2.5}". The string is not localized, so items are always separated with a comma.
- Returns
- A Core Graphics structure that represents a size. If the string is not well-formed, the function returns CCSizeZero.
| bool CC_DLL cocos2d::ccVertexLineIntersect | ( | float | Ax, |
| float | Ay, | ||
| float | Bx, | ||
| float | By, | ||
| float | Cx, | ||
| float | Cy, | ||
| float | Dx, | ||
| float | Dy, | ||
| float * | T | ||
| ) |
returns whether or not the line intersects
| void CC_DLL cocos2d::ccVertexLineToPolygon | ( | CCPoint * | points, |
| float | stroke, | ||
| ccVertex2F * | vertices, | ||
| unsigned int | offset, | ||
| unsigned int | nuPoints | ||
| ) |
converts a line to a polygon
| float CC_DLL cocos2d::clampf | ( | float | value, |
| float | min_inclusive, | ||
| float | max_inclusive | ||
| ) |
Clamp a value between from and to.
- Since
- v0.99.1
Variable Documentation
| const CCPoint CCPointZero = CCPoint((float)( 0 ), (float)( 0 )) |
| const CCRect CCRectZero = CCRect((float)( 0 ), (float)( 0 ), (float)( 0 ), (float)( 0 )) |
| const CCSize CCSizeZero = CCSize((float)( 0 ), (float)( 0 )) |

