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红孩儿工具箱-Honghaier Game Tool

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Brief

Honghaier Game Tool is dedicating to establish a set of specialized Cocos2d-X game development solutions.

Description

Honghaier Game Tool is developed by the blogger “Honghaier”, who is dedicating to establish a set of specialized Cocos2d-X game development solutions,such as providing Jigsaw/Cut figure,Frame animation/Skeletal animation, Particle Effects, Interface Editor,Scene Editor,Font Editor,and more diversity function in the process tool chain.
Operation system:Windows XP,Win 7,Win 8
Required the system to support the DX9 version above
Features include:
· puzzle the images in catalogue and export PLIST
· change-over the specified image and export PLIST
· edit the fixed frame interval animation and export PLIST
· edit the unfixed frame interval animation and export PLIST
· edit skeletal animation and export PLIST,set up Skeletal system,picture binding bone,animation binding bone,particle system binding bone.It can bind in the code through the corresponding support data base,and can realize the reloading.
· edit particle system and export PLIST
· manage the roles of multiple classifications
· edit layered scene,put the image,animation,particle system in optional place,set the image,animation,particle system at any layer based on the grid, and set collisions on the basis of the object.
· edit word pattern of FNT and PNG and export, enter the words to show from txt,doc,docx,support various shadow colours, stroke, mask figure effects,and insert a packer image include some small images with font pixel info to make FNT.

QQ group for the toolkit user discussion: 20970366

P.S. The follow-up functions will open to the public gradually.Persons who participate in communication and submit BUG report, please pay attention to the official BBS dedicated section as follow,
http://www.game2z.com/forum.php?mod=forumdisplay&fid=56

红孩儿工具箱是“火云洞红孩儿”博主为游戏开发所做的一款工具,力图树立一套专业的Cocos2d-x游戏开发解决方案,比如提供拼图/切图,帧动画/骨骼动画,粒子特效,界面编辑,场景编辑,字体编辑等流程工具链上的多样化功能。
运行系统:windows XP,win7,win8
需要系统支持DX9以上版本

包括的功能有:
(1)对目录中图片进行拼图处理和导出PLIST
(2)对指定图片进行切块处理和导出PLIST
(3)固定帧间隔动画编辑和导出PLIST
(4)非固定帧间隔动画编辑和导出PLIST
(5)骨骼动画编辑和导出PLIST,骨骼系统建立,图片绑定骨骼,动画绑定骨骼,粒子系统绑定骨骼,可通过相应的支持库在代码中绑定。并可实现换装。
(6)粒子系统的编辑与PLIST导出
(7)多分类多角色的动作管理
(8)分层的场景编辑。可在任意导摆放随意位置的图片,动画,粒子系统,也可以在任意层设置基于格子的图片,动画,粒子系统,并可以以对象为基础设置碰撞。
(9)字图FNT和PNG的编辑和导出,多种阴影色,描边,遮罩图效果支持。

工具箱用户QQ群:20970366

后续功能将逐步开放,参与交流和BUG提交请关注官方论坛专属版块:
http://www.game2z.com/forum.php?mod=forumdisplay&fid=56









字图编辑与导出视频演示
http://v.qq.com/boke/page/t/p/2/t04084bu6p2.html

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