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iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly

Bug #1266 [Closed]
zhangxm 2012-05-29 02:30 . Updated over 4 years ago

Now we use semaphore to implement asynchronous loading, but iOS only supports named semaphore.

zhangxm 2012-05-29 03:31
  • Status changed from New to Resolved
  • % Done changed from 0 to 100

Applied in changeset commit:c5a9da71c922298a7c6deff80350fc789f8be455.

zhangxm 2012-05-29 03:33
  • Status changed from Resolved to Closed
zhangxm 2012-05-30 03:19
  • Subject changed from Semaphore is not supported in iOS to iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly

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Status:Closed
Start date:2012-05-29
Priority:Normal
Due date:
Assignee:-
% Done:

100%

Category:ios
Target version:cocos2d-2.0-rc0a-x-2.0

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