Bug #1266

iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly

Added by Minggo Zhang 12 months ago. Updated 12 months ago.

Status:Closed Start date:2012-05-29
Priority:Normal Due date:
Assignee:- % Done:

100%

Category:ios
Target version:cocos2d-2.0-rc0a-x-2.0

Description

Now we use semaphore to implement asynchronous loading, but iOS only supports named semaphore.

History

Updated by Minggo Zhang 12 months ago

  • Status changed from New to Resolved
  • % Done changed from 0 to 100

Applied in changeset commit:c5a9da71c922298a7c6deff80350fc789f8be455.

Updated by Minggo Zhang 12 months ago

  • Status changed from Resolved to Closed

Updated by Minggo Zhang 12 months ago

  • Subject changed from Semaphore is not supported in iOS to iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly

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