Bug #1266
iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly
| Status: | Closed | Start date: | 2012-05-29 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assignee: | - | % Done: | 100% |
|
| Category: | ios | |||
| Target version: | cocos2d-2.0-rc0a-x-2.0 |
Description
Now we use semaphore to implement asynchronous loading, but iOS only supports named semaphore.
History
Updated by Minggo Zhang 12 months ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
Applied in changeset commit:c5a9da71c922298a7c6deff80350fc789f8be455.
Updated by Minggo Zhang 12 months ago
- Status changed from Resolved to Closed
Updated by Minggo Zhang 12 months ago
- Subject changed from Semaphore is not supported in iOS to iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly