iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly
Now we use semaphore to implement asynchronous loading, but iOS only supports named semaphore.
Updated by Minggo Zhang 12 months ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
Applied in changeset commit:c5a9da71c922298a7c6deff80350fc789f8be455.