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memory leak!

Bug #243 [Closed]
walzer@cocos2d-x.org 2010-12-06 15:32 . Updated over 4 years ago

The community repoert this bug:

also read this thread
http://www.cocos2d-x.org/boards/6/topics/98

cocos2d-iphone-cpp-memory-leak.jpg (122.5 kB) walzer@cocos2d-x.org, 2010-12-06 15:32

walzer@cocos2d-x.org 2010-12-12 19:59
  • Assignee changed from walzer@cocos2d-x.org to zhangxm

I found the leaks are mostly in NSCFString, and believe that the iphone-cpp port cause this leaks, while cross-platform part is ok

zhangxm 2010-12-18 01:10
  • Target version changed from cocos2d-0.99.4-x-0.7.1 to cocos2d-0.99.5-x-0.7.2
walzer@cocos2d-x.org 2011-01-16 21:58

lvmm has a little leaks, it’s regard as the bug of iphone simulator.
The cocos2d-iphone 0.99.5-stable meats this problem too.

walzer@cocos2d-x.org 2011-01-16 21:58
  • Status changed from New to Closed
walzer@cocos2d-x.org 2011-01-27 18:29
  • Project changed from 7 to cocos2d-x
walzer@cocos2d-x.org 2011-01-27 18:32
  • Category set to 1
walzer@cocos2d-x.org 2012-05-25 08:18
  • Project changed from cocos2d-x to cpp
  • Category deleted (1)
  • Target version deleted (cocos2d-0.99.5-x-0.7.2)

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Status:Closed
Start date:2010-12-06
Priority:Normal
Due date:
Assignee:zhangxm
% Done:

0%

Category:-
Target version:-

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