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 Projects > cocos2d-x > Issues > Feature #2489

Multi texture BatchNode

Feature #2489 [Closed]
cmorgantini 2013-08-06 20:12 . Updated almost 2 years ago

Currently BatchNode only support one texture (using more than one texture will throw an assert).
We would like to expand it so that the BatchNode will support 1 ore more textures.

ricardo 2013-08-06 22:35

carlo Morgantini wrote:

Currently BatchNode only support one texture (using more than one texture will throw an assert).
We would like to expand it so that the BatchNode will support 1 ore more textures.

The alternative is to use one BatchNode per texture. Not sure what will be faster.

ludingping 2014-12-30 17:46
  • Status changed from New to Closed
  • % Done changed from 0 to 100

Applied in changeset commit:8c50f991af9fff6f4766ae31d97c64f00bbd5bc5.

Atom PDF

Status:Closed
Start date:2013-08-07
Priority:High
Due date:
Assignee:-
% Done:

100%

Category:all
Target version:-
Estimated time:24.00 points

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