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 Projects > studio > Issues > Bug #2951

The default name of the new skeleton is Layer.

Bug #2951 [Closed]
weiyuan 2013-10-11 08:53 . Updated about 3 years ago

新建骨骼的默认名称是Layer.默认名称是Bone的话概念比较清晰

_jiailiuyan 2013-10-16 03:34
  • Due date set to 2013-10-11
  • Status changed from New to Accepted
  • Assignee changed from _jiailiuyan to houlong@chukong-inc.com
  • % Done changed from 0 to 100
  • Estimated time set to 0.00

把现有的layer换成bone,对于帧动画来说,图层并不是Bone,所以一旦修改会造成进一步的混淆,此修改不做处理

houlong@chukong-inc.com 2013-10-16 03:42
  • Assignee changed from houlong@chukong-inc.com to eddy
eddy 2013-11-29 07:01
  • Status changed from Accepted to Closed

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Status:Closed
Start date:2013-10-11
Priority:Normal
Due date:2013-10-11
Assignee:eddy
% Done:

100%

Category:-
Target version:1.1.0.0
Estimated time:0.00 point

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