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Memory leak getDisplayName()

Bug #3002 [Closed]
CookieMonster 2013-10-18 05:42 . Updated about 2 years ago

Two leaks are reported after allocating memory with a malloc call right after application loads, one is 32 bytes other is 48 bytes. Occurs on develop and master versions of library.

Here is the call stack:
0 libsystem_c.dylib malloc_zone_malloc
1 libsystem_c.dylib malloc
2 Test cpp Mac getDisplayName
3 Test cpp Mac _glfwPlatformGetMonitors
4 Test cpp Mac glfwInit
5 Test cpp Mac cocos2d::EGLView::EGLView() /cocos2d-x-develop/cocos/2d/platform/mac/
6 Test cpp Mac cocos2d::EGLView::EGLView() /cocos2d-x-develop/cocos/2d/platform/mac/
7 Test cpp Mac main /cocos2d-x-develop/samples/Cpp/TestCpp/proj.mac/main.cpp:33
8 libdyld.dylib start 2014-10-08 02:48

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Start date:2013-10-18
Due date:
% Done:


Target version:-

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