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Feature #3156 [Closed]
ramesh465 2013-11-11 13:17 . Updated about 2 years ago

my game continuous game like tiles are moving down side,
I am using below code but the levels are loading fine for ios devices,
But there is some lines(between tiles) are showing when tiles going down direction in android devices.
_tileMap = CCTMXTiledMap::create(CCString::createWithFormat(“Level_%d.tmx”, Utility::getLevelToLoad())~~>getCString);
tileMap~~>retain;
_tileMap~~>setAnchorPoint);
*tileMap~~>setPositionX(winSize.width \
0.5f);
addChild(_tileMap, 0);

i don’t know what is the problem plz reply any solution to solve.

Regards,
Ramesh.

ramesh465 2013-11-15 04:39

Ramesh Naidu wrote:

my game continuous game like tiles are moving down side,
I am using below code but the levels are loading fine for ios devices,
But there is some lines(between tiles) are showing when tiles going down direction in android devices.
_tileMap = CCTMXTiledMap::create(CCString::createWithFormat(“Level_%d.tmx”, Utility::getLevelToLoad())~~>getCString);
tileMap~~>retain;
_tileMap~~>setAnchorPoint);
>*tileMap~~>setPositionX(winSize.width \
0.5f);
addChild(_tileMap, 0);
>
>
i don’t know what is the problem plz reply any solution to solve.
>
>
Regards,
Ramesh.

walzer@cocos2d-x.org 2014-10-08 02:45

Redmine issue system is closed, we are using github issue system instead.

This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8253

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Status:Closed
Start date:2013-11-11
Priority:Low
Due date:
Assignee:-
% Done:

0%

Category:android, ios
Target version:-

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