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Localisation support

Bug #3554 [New]
tomj77 2013-12-31 15:43

Provide a mechanism for localisation. Ideally cocostudio should allow a preview view for all localisations.

The language (localisation parameter) should be passed when the UI/Scene is loaded in the game. (The alternative is to support localisation in cocos2d-x (e.g. a global parameter that is automatically set when a cocos2d-x application is started)

1st priority: string localisation: strings are defined in a key-value file. Key binding is used in the UI file. It could still be possible to hard code strings in the UI.

2nd priority: image localisation. Support different image assets depending on the used language.

Please contact me in case of questions as I have a lot of experience in the domain of localisation.

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Status:New
Start date:2013-12-31
Priority:Low
Due date:
Assignee:-
% Done:

0%

Category:data, ui
Target version:-

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