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Process depth/VertexZ correctly

Bug #3651 [Closed]
nite 2014-01-10 01:39 . Updated almost 3 years ago

Currently it’s depth/vertexZ not treated correctly, and we need to fix that.

nite 2014-01-10 01:43

Reference for z (only works for perspective camera)
http://www.sjbaker.org/steve/omniv/love\_your\_z\_buffer.html

nite 2014-01-21 23:38
  • Status changed from New to Closed
nite 2014-01-21 23:39
  • % Done changed from 0 to 100
zhangxm 2014-01-26 02:05
  • Description updated (diff)
  • Assignee set to nite
  • Target version changed from 3.0-rc0 to 3.0-beta2
zhangxm 2014-01-26 02:09
  • Assignee changed from nite to ricardo
  • Parent task deleted (#3650)
ricardo 2014-01-26 18:51

Could you describe the issue in more detail ?
What is the bug ?
How to reproduce it ?
thanks.

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Status:Closed
Start date:2014-01-10
Priority:High
Due date:2014-02-21
Assignee:ricardo
% Done:

100%

Category:all
Target version:3.0-beta2
Estimated time:4.00 points

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