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sp.SkeletonAnimation:registerScriptHandler should not override cc.Node:registerScriptHandler.

Bug #3863 [Closed]
samuele3hu 2014-01-26 14:26 . Updated almost 3 years ago

Fixed at https://github.com/cocos2d/cocos2d-x/pull/5246
Because the lua binding of the registerScriptHandler and unregisterScriptHandler of the SkeletonAnimation will override the lua binding of the registerScriptHandler and unregisterScriptHandler of the Node,so rename registerScriptHandler to registerSpineEventHandler and unregisterScriptHandler to registerSpineEventHandler

dumganhar 2014-01-27 02:10
  • Subject changed from Rename the lua binding of the `registerScriptHandler` and `unregisterScriptHandler` of the SkeletonAnimation to sp.SkeletonAnimation:registerScriptHandler should not override cc.Node:registerScriptHandler.
  • Description updated (diff)
  • Status changed from New to Closed

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Status:Closed
Start date:2014-01-26
Priority:Normal
Due date:
Assignee:samuele3hu
% Done:

0%

Category:lua
Target version:3.0-beta2

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