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CCTextureAtlas resizeCapacity()

Bug #4057 [Closed]
Sheado 2014-02-18 02:13 . Updated about 2 years ago

resizeCapacity() has crashed for me in two different circumstances.
More details for each can be found at the following links:
http://cocos2d-x.org/forums/6/topics/36099?r=36144#message-36144
http://cocos2d-x.org/forums/6/topics/45179

siauw 2014-02-24 20:05

Is this related to my thread here? Because I'm using SpriteBatchNode also to render the background, and I'm using phone with Adreno 200 ( HTC One V)

http://www.cocos2d-x.org/forums/6/topics/45118?r=45882

walzer@cocos2d-x.org 2014-10-08 02:54

Redmine issue system is closed, we are using github issue system instead.

This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8346

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Status:Closed
Start date:2014-02-18
Priority:Low
Due date:
Assignee:-
% Done:

0%

Category:android
Target version:-

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