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Physics position/rotation bug.

Bug #4159 [Closed] 2014-03-01 10:16 . Updated over 2 years ago
  1. Position does not base on parent, so if a node has a parent, and it's parent position doesn't at Point::ZERO, it's sprite and physics body doesn't at same place.
  2. Can not set physics rotation different with node.
zhangxm 2014-03-03 06:53
  • Status changed from New to Resolved
zhangxm 2014-03-03 06:59
  • Status changed from Resolved to Closed
boyu0 2014-03-06 12:36

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Start date:2014-03-01
Due date:
% Done:


Target version:3.0-rc0

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