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implement CocosDenshion on airplay port

Feature #442 [Closed]
walzer@cocos2d-x.org 2011-03-31 02:49 . Updated over 4 years ago
walzer@cocos2d-x.org 2011-03-31 02:49
  • Subject changed from impletment CocosDenshion on airplay port to implement CocosDenshion on airplay port
walzer@cocos2d-x.org 2011-03-31 05:26
  • Status changed from Accepted to In Progress
  • Assignee changed from walzer@cocos2d-x.org to axmx

I intergrated the code into master branch. But … the CocosDenshionTest of airplay isn’t run correctly.
“play Background music” crashes, and “play effect” comes out noise.
I traced the source to “s3eAudioPlay” & “s3eSoundChannelPlay”, but don’t know how to resolve it.

axmx 2011-04-01 14:42

Walzer Wang wrote:

I intergrated the code into master branch. But … the CocosDenshionTest of airplay isn’t run correctly.
“play Background music” crashes, and “play effect” comes out noise.
I traced the source to “s3eAudioPlay” & “s3eSoundChannelPlay”, but don’t know how to resolve it.

Hmm. After updating the Airplay SDK I have similar problems … I will deal with it.

walzer@cocos2d-x.org 2011-04-05 06:56
  • Status changed from In Progress to Resolved
  • % Done changed from 0 to 100

It’s done in commit:d6e59a4e by axmx. CocosDenshion airplay port can run well on the 4.4.2 sdk version

walzer@cocos2d-x.org 2011-04-05 06:57
  • Status changed from Resolved to Closed
walzer@cocos2d-x.org 2012-05-25 08:16
  • Project changed from cocos2d-x to cpp
  • Category deleted (6)
  • Target version deleted (cocos2d-0.99.5-x-0.8.2)

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Status:Closed
Start date:2011-03-31
Priority:Normal
Due date:
Assignee:axmx
% Done:

100%

Category:-
Target version:-

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