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Sprite Mesh support

Feature #4436 [Closed]
zhangxm 2014-03-19 02:41 . Updated about 2 years ago
ricardo 2014-03-24 23:26

We need a good API for it.
And we all need to support Spine Mesh animation features.

zhangxm 2014-04-05 02:21
  • Target version changed from v3.1 to v3.2
zhangxm 2014-05-29 08:11
  • Target version changed from v3.2 to v3.3
dotsquid 2014-06-26 08:47

Hey, I wanted to propose this feature months ago and it appears that it's already here.
I'd like to ask you to design this API very carefully: it would be great if the new API would allow creating custom Sprite Meshes and adding them into the single BatchNode, thus all Sprite Meshes (created by the engine itself and by the user) are rendered in one draw call.

zhangxm 2014-06-27 01:36

Thanks for your suggestion.
We will let you review the design when it is ready. 2014-10-08 02:55

Redmine issue system is closed, we are using github issue system instead.

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Start date:2014-03-19
Due date:
% Done:


Target version:v3.3

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