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CCRenderTexture cannot show textures after sleep and wake-up.

Bug #608 [Closed] 2011-07-12 18:45 . Updated over 6 years ago

It’s reported on QQ (contact: 124342619)
Reproduce steps:
# create new android project
# replace the attached HelloWorldScene.cpp, which use CCRenderTexture inside
# build & run the HelloWorld, CCRenderTexture works fine currently
# tap power key to sleep, then wake-up
# CCRenderTexture fail to show the image correctly

HelloWorldScene.cpp (2.2 kB), 2011-07-12 18:45 2011-07-13 19:00
  • Target version changed from 9 to cocos2d-1.0.1-x-0.9.1
huangrh 2011-07-22 03:14
  • Status changed from New to Resolved 2011-07-31 19:20
  • Status changed from Resolved to Accepted
zhangxm 2011-08-05 00:11
  • Status changed from Accepted to Resolved
  • % Done changed from 0 to 100

Applied in changeset commit:88b118c6ba598317fa50a48fb3a191ca7dfce045.

zhangxm 2011-08-05 01:01
  • Status changed from Resolved to Closed 2012-05-25 08:06
  • Project changed from cocos2d-x to cpp
  • Category deleted (2)
  • Target version deleted (cocos2d-1.0.1-x-0.9.1)
chiiph 2012-07-16 01:33

I think I’m experiencing this with 0.13.0-beta on Android 4.0, I see a “Get data from file(assets/) failed!” message after waking the phone while it works perfectly before that.

Any ideas what can I check to understand the issue further and confirm if it’s the same bug?


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Start date:2011-07-12
Due date:
% Done:


Target version:-

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