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playEffect repeatly can't work on bada platform

Bug #880 [Closed]
dumganhar 2011-11-27 23:33 . Updated over 2 years ago

Solution:
when OnAudioOutBufferEndReached is called, judge __bLoop variable, if its value is true, continue to call Play method of AudioOut.

dumganhar 2011-11-28 19:20
  • Status changed from New to Resolved
  • % Done changed from 0 to 100

Applied in changeset commit:796052526b633d18c0062d42e37a1c2e42d8980b.

dumganhar 2011-11-28 19:21

Applied in changeset commit:6a58e9791dfdbd238973196d3fc86a2c82a498be.

dumganhar 2011-12-30 14:33

Applied in changeset commit:6a58e9791dfdbd238973196d3fc86a2c82a498be.

dumganhar 2011-12-30 14:33

Applied in changeset commit:796052526b633d18c0062d42e37a1c2e42d8980b.

walzer@cocos2d-x.org 2012-05-25 08:03
  • Project changed from cocos2d-x to cpp
  • Category deleted (8)
dumganhar 2012-05-25 09:20

Applied in changeset commit:6a58e9791dfdbd238973196d3fc86a2c82a498be.

dumganhar 2012-05-25 09:20

Applied in changeset commit:796052526b633d18c0062d42e37a1c2e42d8980b.

dumganhar 2014-05-07 18:15
  • Status changed from Resolved to Closed

Applied in changeset commit:5a1891087db159826e148f0f9d1500235eceb00c.

Atom PDF

Status:Closed
Start date:2011-11-27
Priority:Normal
Due date:
Assignee:dumganhar
% Done:

100%

Category:-
Target version:-

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