Something about running on Android 3.0

Now, cocos2d-x can run on Android 3.0.

This document will not describe how to run cocos2d-x on Android. If you don't know how to run cocos2d-x on Android, you should read How to run HelloWorld on ndk r4 and r5.

This document will describe some attentions about running on Android 3.0.

1. Orientation

The "normal" orientation for tablet-type devices is usually landscape, so it is better to set the orientation to landscape in AndroidManifest.xml, and not invoke CCDirector::setOrientation() to change the orientation.

2. Full screen

In order to show picture in full screen mode, should add following settings in Android.Manifest.xml:

<supports-screens android:largeScreens="true" 
                      android:smallScreens="true" 
                      android:anyDensity="true" 
                      android:normalScreens="true"/>

Refer tests to how to add it.