cocos2d-x  2.2.1
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CCScheduler Member List

This is the complete list of members for CCScheduler, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
CCObject(void)CCObject
CCScheduler()CCScheduler
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
getTimeScale(void)CCSchedulerinline
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) const CCObject
isTargetPaused(CCObject *pTarget)CCScheduler
m_bCurrentTargetSalvagedCCSchedulerprotected
m_bUpdateHashLockedCCSchedulerprotected
m_fTimeScaleCCSchedulerprotected
m_nLuaIDCCObject
m_pCurrentTargetCCSchedulerprotected
m_pHashForTimersCCSchedulerprotected
m_pHashForUpdatesCCSchedulerprotected
m_pScriptHandlerEntriesCCSchedulerprotected
m_pUpdates0ListCCSchedulerprotected
m_pUpdatesNegListCCSchedulerprotected
m_pUpdatesPosListCCSchedulerprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
pauseAllTargets()CCScheduler
pauseAllTargetsWithMinPriority(int nMinPriority)CCScheduler
pauseTarget(CCObject *pTarget)CCScheduler
release(void)CCObject
resumeTarget(CCObject *pTarget)CCScheduler
resumeTargets(CCSet *targetsToResume)CCScheduler
retain(void)CCObject
retainCount(void) const CCObject
scheduleScriptFunc(unsigned int nHandler, float fInterval, bool bPaused)CCScheduler
scheduleSelector(SEL_SCHEDULE pfnSelector, CCObject *pTarget, float fInterval, unsigned int repeat, float delay, bool bPaused)CCScheduler
scheduleSelector(SEL_SCHEDULE pfnSelector, CCObject *pTarget, float fInterval, bool bPaused)CCScheduler
scheduleUpdateForTarget(CCObject *pTarget, int nPriority, bool bPaused)CCScheduler
setTimeScale(float fTimeScale)CCSchedulerinline
unscheduleAll(void)CCScheduler
unscheduleAllForTarget(CCObject *pTarget)CCScheduler
unscheduleAllWithMinPriority(int nMinPriority)CCScheduler
unscheduleScriptEntry(unsigned int uScheduleScriptEntryID)CCScheduler
unscheduleSelector(SEL_SCHEDULE pfnSelector, CCObject *pTarget)CCScheduler
unscheduleUpdateForTarget(const CCObject *pTarget)CCScheduler
update(float dt)CCSchedulervirtual
~CCObject(void)CCObjectvirtual
~CCScheduler(void)CCScheduler