cocos2d-x  2.2.2
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CCScrollView Member List

This is the complete list of members for CCScrollView, including all inherited members.

_setZOrder(int z)CCNodevirtual
acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
addChild(CCNode *child, int zOrder, int tag)CCScrollViewvirtual
addChild(CCNode *child, int zOrder)CCScrollViewvirtual
addChild(CCNode *child)CCScrollViewvirtual
addComponent(CCComponent *pComponent)CCNodevirtual
autorelease(void)CCObject
boundingBox(void)CCNode
CCLayer()CCLayer
CCNode(void)CCNode
CCObject(void)CCObject
CCScrollView()CCScrollView
ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent)CCScrollViewvirtual
ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent)CCScrollViewvirtual
CCTouchDelegate()CCTouchDelegateinline
ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)CCScrollViewvirtual
ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent)CCLayervirtual
ccTouchesCancelled(CCSet *pTouches, CCEvent *pEvent)CCLayervirtual
ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent)CCLayervirtual
ccTouchesMoved(CCSet *pTouches, CCEvent *pEvent)CCLayervirtual
ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent)CCScrollViewvirtual
cleanup(void)CCNodevirtual
convertToNodeSpace(const CCPoint &worldPoint)CCNode
convertToNodeSpaceAR(const CCPoint &worldPoint)CCNode
convertTouchToNodeSpace(CCTouch *touch)CCNode
convertTouchToNodeSpaceAR(CCTouch *touch)CCNode
convertToWorldSpace(const CCPoint &nodePoint)CCNode
convertToWorldSpaceAR(const CCPoint &nodePoint)CCNode
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(CCSize size, CCNode *container=NULL)CCScrollViewstatic
create()CCScrollViewstatic
description(void)CCNode
didAccelerate(CCAcceleration *pAccelerationValue)CCLayervirtual
draw(void)CCNodevirtual
getActionByTag(int tag)CCNode
getActionManager()CCNodevirtual
getAnchorPoint()CCNodevirtual
getAnchorPointInPoints()CCNodevirtual
getCamera()CCNodevirtual
getChildByTag(int tag)CCNodevirtual
getChildren()CCNodevirtual
getChildrenCount(void) const CCNodevirtual
getComponent(const char *pName) const CCNode
getContainer()CCScrollView
getContentOffset()CCScrollView
getContentSize() const CCScrollViewvirtual
getDelegate()CCScrollViewinline
getDirection()CCScrollViewinline
getGLServerState()CCNodevirtual
getGrid()CCNodevirtual
getOrderOfArrival()CCNodevirtual
getParent()CCNodevirtual
getPosition()CCNodevirtual
getPosition(float *x, float *y)CCNodevirtual
getPositionX(void)CCNodevirtual
getPositionY(void)CCNodevirtual
getRotation()CCNodevirtual
getRotationX()CCNodevirtual
getRotationY()CCNodevirtual
getScale()CCNodevirtual
getScaleX()CCNodevirtual
getScaleY()CCNodevirtual
getScheduler()CCNodevirtual
getScriptAccelerateHandlerEntry()CCLayerinline
getScriptHandler(int nScriptEventType)CCScrollView
cocos2d::CCLayer::getScriptHandler()CCNodeinline
getScriptKeypadHandlerEntry()CCLayerinline
getScriptTouchHandlerEntry()CCLayerinline
getShaderProgram()CCNodevirtual
getSkewX()CCNodevirtual
getSkewY()CCNodevirtual
getTag() const CCNodevirtual
getTouchMode()CCLayervirtual
getTouchPriority()CCLayervirtual
getUserData()CCNodevirtual
getUserObject()CCNodevirtual
getVertexZ()CCNodevirtual
getViewRect()CCScrollViewprotected
getViewSize()CCScrollViewinline
getZoomScale()CCScrollView
getZOrder()CCNodevirtual
ignoreAnchorPointForPosition(bool ignore)CCNodevirtual
init()CCScrollViewvirtual
initWithViewSize(CCSize size, CCNode *container=NULL)CCScrollView
isAccelerometerEnabled()CCLayervirtual
isBounceable()CCScrollViewinline
isClippingToBounds()CCScrollViewinline
isDragging()CCScrollViewinline
isEqual(const CCObject *pObject)CCObjectvirtual
isIgnoreAnchorPointForPosition()CCNodevirtual
isKeypadEnabled()CCLayervirtual
isNodeVisible(CCNode *node)CCScrollView
isRunning()CCNodevirtual
isScheduled(SEL_SCHEDULE selector)CCNode
isSingleReference(void) const CCObject
isTouchEnabled()CCLayervirtual
isTouchMoved()CCScrollViewinline
isVisible()CCNodevirtual
keyBackClicked(void)CCLayervirtual
keyMenuClicked(void)CCLayervirtual
kScrollViewScroll enum valueCCScrollView
kScrollViewZoom enum valueCCScrollView
m_bAccelerometerEnabledCCLayerprotected
m_bAdditionalTransformDirtyCCNodeprotected
m_bBounceableCCScrollViewprotected
m_bClippingToBoundsCCScrollViewprotected
m_bDraggingCCScrollViewprotected
m_bIgnoreAnchorPointForPositionCCNodeprotected
m_bInverseDirtyCCNodeprotected
m_bKeypadEnabledCCLayerprotected
m_bReorderChildDirtyCCNodeprotected
m_bRunningCCNodeprotected
m_bScissorRestoredCCScrollViewprotected
m_bTouchEnabledCCLayerprotected
m_bTouchMovedCCScrollViewprotected
m_bTransformDirtyCCNodeprotected
m_bVisibleCCNodeprotected
m_eDirectionCCScrollViewprotected
m_eGLServerStateCCNodeprotected
m_eScriptTypeCCNodeprotected
m_fMaxInsetCCScrollViewprotected
m_fMaxScaleCCScrollViewprotected
m_fMaxZoomScaleCCScrollViewprotected
m_fMinInsetCCScrollViewprotected
m_fMinScaleCCScrollViewprotected
m_fMinZoomScaleCCScrollViewprotected
m_fRotationXCCNodeprotected
m_fRotationYCCNodeprotected
m_fScaleXCCNodeprotected
m_fScaleYCCNodeprotected
m_fSkewXCCNodeprotected
m_fSkewYCCNodeprotected
m_fTouchLengthCCScrollViewprotected
m_fVertexZCCNodeprotected
m_fZoomScaleCCScrollViewprotected
m_nLuaIDCCObject
m_nScriptHandlerCCNodeprotected
m_nTagCCNodeprotected
m_nUpdateScriptHandlerCCNodeprotected
m_nZOrderCCNodeprotected
m_obAnchorPointCCNodeprotected
m_obAnchorPointInPointsCCNodeprotected
m_obContentSizeCCNodeprotected
m_obPositionCCNodeprotected
m_pActionManagerCCNodeprotected
m_pCameraCCNodeprotected
m_pChildrenCCNodeprotected
m_pComponentContainerCCNodeprotected
m_pContainerCCScrollViewprotected
m_pDelegateCCScrollViewprotected
m_pGridCCNodeprotected
m_pParentCCNodeprotected
m_pSchedulerCCNodeprotected
m_pShaderProgramCCNodeprotected
m_pTouchesCCScrollViewprotected
m_pUserDataCCNodeprotected
m_pUserObjectCCNodeprotected
m_sAdditionalTransformCCNodeprotected
m_sInverseCCNodeprotected
m_sTransformCCNodeprotected
m_tContentOffsetCCScrollViewprotected
m_tParentScissorRectCCScrollViewprotected
m_tScrollDistanceCCScrollViewprotected
m_tTouchPointCCScrollViewprotected
m_tViewSizeCCScrollViewprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uOrderOfArrivalCCNodeprotected
m_uReferenceCCObjectprotected
maxContainerOffset()CCScrollView
minContainerOffset()CCScrollView
nodeToParentTransform(void)CCNodevirtual
nodeToWorldTransform(void)CCNodevirtual
numberOfRunningActions(void)CCNode
onEnter()CCLayervirtual
onEnterTransitionDidFinish()CCLayervirtual
onExit()CCLayervirtual
onExitTransitionDidStart()CCNodevirtual
parentToNodeTransform(void)CCNodevirtual
pause(CCObject *sender)CCScrollView
pauseSchedulerAndActions(void)CCNode
registerScriptAccelerateHandler(int nHandler)CCLayer
registerScriptHandler(int nFunID, int nScriptEventType)CCScrollView
cocos2d::CCLayer::registerScriptHandler(int handler)CCNodevirtual
registerScriptKeypadHandler(int nHandler)CCLayer
registerScriptTouchHandler(int nHandler, bool bIsMultiTouches=false, int nPriority=INT_MIN, bool bSwallowsTouches=false)CCLayervirtual
registerWithTouchDispatcher()CCScrollViewvirtual
release(void)CCObject
removeAllChildren()CCNodevirtual
removeAllChildrenWithCleanup(bool cleanup)CCNodevirtual
removeAllComponents()CCNodevirtual
removeChild(CCNode *child)CCNodevirtual
removeChild(CCNode *child, bool cleanup)CCNodevirtual
removeChildByTag(int tag)CCNodevirtual
removeChildByTag(int tag, bool cleanup)CCNodevirtual
removeComponent(const char *pName)CCNodevirtual
removeFromParent()CCNodevirtual
removeFromParentAndCleanup(bool cleanup)CCNodevirtual
reorderChild(CCNode *child, int zOrder)CCNodevirtual
resume(CCObject *sender)CCScrollView
resumeSchedulerAndActions(void)CCNode
retain(void)CCObject
retainCount(void) const CCObject
runAction(CCAction *action)CCNode
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)CCNode
schedule(SEL_SCHEDULE selector, float interval)CCNode
schedule(SEL_SCHEDULE selector)CCNode
scheduleOnce(SEL_SCHEDULE selector, float delay)CCNode
scheduleUpdate(void)CCNode
scheduleUpdateWithPriority(int priority)CCNode
scheduleUpdateWithPriorityLua(int nHandler, int priority)CCNode
ScrollViewScriptEventType enum nameCCScrollView
setAccelerometerEnabled(bool value)CCLayervirtual
setAccelerometerInterval(double interval)CCLayervirtual
setActionManager(CCActionManager *actionManager)CCNodevirtual
setAdditionalTransform(const CCAffineTransform &additionalTransform)CCNode
setAnchorPoint(const CCPoint &anchorPoint)CCNodevirtual
setBounceable(bool bBounceable)CCScrollViewinline
setClippingToBounds(bool bClippingToBounds)CCScrollViewinline
setContainer(CCNode *pContainer)CCScrollView
setContentOffset(CCPoint offset, bool animated=false)CCScrollView
setContentOffsetInDuration(CCPoint offset, float dt)CCScrollView
setContentSize(const CCSize &size)CCScrollViewvirtual
setDelegate(CCScrollViewDelegate *pDelegate)CCScrollViewinline
setDirection(CCScrollViewDirection eDirection)CCScrollViewinlinevirtual
setGLServerState(ccGLServerState glServerState)CCNodevirtual
setGrid(CCGridBase *pGrid)CCNodevirtual
setKeypadEnabled(bool value)CCLayervirtual
setOrderOfArrival(unsigned int uOrderOfArrival)CCNodevirtual
setParent(CCNode *parent)CCNodevirtual
setPosition(const CCPoint &position)CCNodevirtual
setPosition(float x, float y)CCNodevirtual
setPositionX(float x)CCNodevirtual
setPositionY(float y)CCNodevirtual
setRotation(float fRotation)CCNodevirtual
setRotationX(float fRotaionX)CCNodevirtual
setRotationY(float fRotationY)CCNodevirtual
setScale(float scale)CCNodevirtual
setScale(float fScaleX, float fScaleY)CCNodevirtual
setScaleX(float fScaleX)CCNodevirtual
setScaleY(float fScaleY)CCNodevirtual
setScheduler(CCScheduler *scheduler)CCNodevirtual
setShaderProgram(CCGLProgram *pShaderProgram)CCNodevirtual
setSkewX(float fSkewX)CCNodevirtual
setSkewY(float fSkewY)CCNodevirtual
setTag(int nTag)CCNodevirtual
setTouchEnabled(bool e)CCScrollViewvirtual
setTouchMode(ccTouchesMode mode)CCLayervirtual
setTouchPriority(int priority)CCLayervirtual
setUserData(void *pUserData)CCNodevirtual
setUserObject(CCObject *pUserObject)CCNodevirtual
setVertexZ(float vertexZ)CCNodevirtual
setViewSize(CCSize size)CCScrollView
setVisible(bool visible)CCNodevirtual
setZoomScale(float s)CCScrollView
setZoomScale(float s, bool animated)CCScrollView
setZoomScaleInDuration(float s, float dt)CCScrollView
setZOrder(int zOrder)CCNodevirtual
sortAllChildren()CCNodevirtual
stopAction(CCAction *action)CCNode
stopActionByTag(int tag)CCNode
stopAllActions(void)CCNode
transform(void)CCNode
transformAncestors(void)CCNode
unregisterScriptAccelerateHandler(void)CCLayer
unregisterScriptHandler(int nScriptEventType)CCScrollView
cocos2d::CCLayer::unregisterScriptHandler(void)CCNodevirtual
unregisterScriptKeypadHandler(void)CCLayer
unregisterScriptTouchHandler(void)CCLayervirtual
unschedule(SEL_SCHEDULE selector)CCNode
unscheduleAllSelectors(void)CCNode
unscheduleUpdate(void)CCNode
update(float delta)CCNodevirtual
updateInset()CCScrollView
updateTransform(void)CCNodevirtual
visit()CCScrollViewvirtual
worldToNodeTransform(void)CCNodevirtual
~CCLayer()CCLayervirtual
~CCNode(void)CCNodevirtual
~CCObject(void)CCObjectvirtual
~CCScrollView()CCScrollViewvirtual
~CCTouchDelegate()CCTouchDelegateinlinevirtual