cocos2d-x  2.2.2
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CCCallFunc Member List

This is the complete list of members for CCCallFunc, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
CCAction(void)CCAction
CCActionInstant()CCActionInstant
CCCallFunc()CCCallFuncinline
CCFiniteTimeAction()CCFiniteTimeActioninline
CCObject(void)CCObject
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCallFuncvirtual
create(CCObject *pSelectorTarget, SEL_CallFunc selector)CCCallFuncstatic
create(int nHandler)CCCallFuncstatic
cocos2d::CCActionInstant::create()CCActionstatic
description()CCAction
execute()CCCallFuncvirtual
getDuration(void)CCFiniteTimeActioninline
getOriginalTarget(void)CCActioninline
getScriptHandler()CCCallFuncinline
getTag(void)CCActioninline
getTarget(void)CCActioninline
getTargetCallback()CCCallFuncinline
initWithTarget(CCObject *pSelectorTarget)CCCallFuncvirtual
isDone(void)CCActionInstantvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) const CCObject
m_fDurationCCFiniteTimeActionprotected
m_nLuaIDCCObject
m_nScriptHandlerCCCallFuncprotected
m_nTagCCActionprotected
m_pCallFuncCCCallFunc
m_pCallFuncNCCCallFunc
m_pCallFuncNDCCCallFunc
m_pCallFuncOCCCallFunc
m_pOriginalTargetCCActionprotected
m_pSelectorTargetCCCallFuncprotected
m_pTargetCCActionprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
release(void)CCObject
retain(void)CCObject
retainCount(void) const CCObject
reverse(void)CCActionInstantvirtual
setDuration(float duration)CCFiniteTimeActioninline
setOriginalTarget(CCNode *pOriginalTarget)CCActioninline
setTag(int nTag)CCActioninline
setTarget(CCNode *pTarget)CCActioninline
setTargetCallback(CCObject *pSel)CCCallFuncinline
startWithTarget(CCNode *pTarget)CCActionvirtual
step(float dt)CCActionInstantvirtual
stop(void)CCActionvirtual
update(float time)CCCallFuncvirtual
~CCAction(void)CCActionvirtual
~CCActionInstant()CCActionInstantinlinevirtual
~CCCallFunc()CCCallFuncvirtual
~CCFiniteTimeAction()CCFiniteTimeActioninlinevirtual
~CCObject(void)CCObjectvirtual