cocos2d-x  2.2
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
CCRepeatForever Member List

This is the complete list of members for CCRepeatForever, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
CCAction(void)CCAction
CCFiniteTimeAction()CCFiniteTimeActioninline
CCObject(void)CCObject
CCRepeatForever()CCRepeatForeverinline
copy(void)CCObject
copyWithZone(CCZone *pZone)CCRepeatForevervirtual
create(CCActionInterval *pAction)CCRepeatForeverstatic
cocos2d::CCActionInterval::create(float d)CCActionIntervalstatic
cocos2d::CCFiniteTimeAction::create()CCActionstatic
description()CCAction
getAmplitudeRate(void)CCActionInterval
getDuration(void)CCFiniteTimeActioninline
getElapsed(void)CCActionIntervalinline
getInnerAction()CCRepeatForeverinline
getOriginalTarget(void)CCActioninline
getTag(void)CCActioninline
getTarget(void)CCActioninline
initWithAction(CCActionInterval *pAction)CCRepeatForever
initWithDuration(float d)CCActionInterval
isDone(void)CCRepeatForevervirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) const CCObject
m_bFirstTickCCActionIntervalprotected
m_elapsedCCActionIntervalprotected
m_fDurationCCFiniteTimeActionprotected
m_nLuaIDCCObject
m_nTagCCActionprotected
m_pInnerActionCCRepeatForeverprotected
m_pOriginalTargetCCActionprotected
m_pTargetCCActionprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
release(void)CCObject
retain(void)CCObject
retainCount(void) const CCObject
reverse(void)CCRepeatForevervirtual
setAmplitudeRate(float amp)CCActionInterval
setDuration(float duration)CCFiniteTimeActioninline
setInnerAction(CCActionInterval *pAction)CCRepeatForeverinline
setOriginalTarget(CCNode *pOriginalTarget)CCActioninline
setTag(int nTag)CCActioninline
setTarget(CCNode *pTarget)CCActioninline
startWithTarget(CCNode *pTarget)CCRepeatForevervirtual
step(float dt)CCRepeatForevervirtual
stop(void)CCActionvirtual
update(float time)CCActionvirtual
~CCAction(void)CCActionvirtual
~CCFiniteTimeAction()CCFiniteTimeActioninlinevirtual
~CCObject(void)CCObjectvirtual
~CCRepeatForever()CCRepeatForevervirtual