cocos2d-x  3.0-alpha0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
LuaCallFunc Member List

This is the complete list of members for LuaCallFunc, including all inherited members.

_autoReleaseCountObjectprotected
_callFuncCallFunc
_callFuncNCallFunc
_durationFiniteTimeActionprotected
_functionCallFuncprotected
_functionNCallFuncNprotected
_IDObject
_luaIDObject
_originalTargetActionprotected
_referenceObjectprotected
_selectorTargetCallFuncprotected
_tagActionprotected
_targetActionprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action(void)Action
autorelease()Object
CallFunc()CallFuncinline
CallFuncN()CallFuncNinline
clone() const LuaCallFuncvirtual
copy() const Clonableinline
create(int nHandler)LuaCallFuncstatic
cocos2d::CallFuncN::create(const std::function< void(Node *)> &func)CallFuncNstatic
cocos2d::CallFuncN::create(Object *pSelectorTarget, SEL_CallFuncN selector)CallFuncNstatic
cocos2d::CallFunc::create(const std::function< void()> &func)CallFuncstatic
cocos2d::CallFunc::create(Object *pSelectorTarget, SEL_CallFunc selector)CallFuncstatic
description() const Action
execute()LuaCallFuncvirtual
FiniteTimeAction()FiniteTimeActioninline
getDuration(void) const FiniteTimeActioninline
getOriginalTarget(void) const Actioninline
getTag(void) const Actioninline
getTarget(void) const Actioninline
getTargetCallback()CallFuncinline
initWithFunction(const std::function< void(Node *)> &func)CallFuncN
cocos2d::CallFunc::initWithFunction(const std::function< void()> &func)CallFunc
initWithTarget(Object *pSelectorTarget, SEL_CallFuncN selector)CallFuncN
cocos2d::CallFunc::initWithTarget(Object *pSelectorTarget)CallFunc
INVALID_TAGActionstatic
isDone(void) const overrideActionInstantvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
LuaCallFunc()LuaCallFuncinline
Object()Object
release()Objectinline
retain()Objectinline
retainCount() const Object
reverse() const overrideCallFuncvirtual
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *pOriginalTarget)Actioninline
setTag(int nTag)Actioninline
setTarget(Node *target)Actioninline
setTargetCallback(Object *pSel)CallFuncinline
startWithTarget(Node *target)Actionvirtual
step(float dt) overrideActionInstantvirtual
stop(void)Actionvirtual
update(float time) overrideCallFuncvirtual
~Action(void)Actionvirtual
~CallFunc()CallFuncvirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlinevirtual
~LuaCallFunc()LuaCallFuncinlinevirtual
~Object()Objectvirtual