- Registered on: 2012-02-19
- Last connection: 2012-10-29
- Posts: 37
Reported issues: 0
- h1. #1 Parse and regional settings
for god sake, use Parse(X, CultureInfo.InvariantCulture)
there alot cultures (...
- 14:39 cocos2d-x C# Framework: RE: Particles bad anchor
- i attached plist and texture.
in cocos-xna its work not as in particle editor on ios.
you can check.
i tryed to ...
- 12:49 cocos2d-x C# Framework: RE: BUG: float.Parse and regional settings
- another locale problem http://www.cocos2d-x.org/boards/17/topics/11221
- 12:48 cocos2d-x C# Framework: RE: Animation Issue with Other Locales
- im from russia. and our locale setting also use comma instead dot.
im already posted here thread about locale bug. h...
- 11:38 cocos2d-x C# Framework: RE: How to make tiled texture/sprite ?
- i made helper class
its make CCSprites for required area.
didnt find how to make single CCSprite filled with one te...
- 11:34 cocos2d-x C# Framework: RE: Animation Issue with Other Locales
- its bad practice to change CurrentCulture
- 17:41 cocos2d-x C# Framework: RE: How to make tiled texture/sprite ?
let me clear. i have small grass.png
and i want to fill whole screen with that texture.
- 17:01 cocos2d-x C# Framework: RE: How To: CCAnimation and blend mode?
- yes. opacity works in animated sprites.
Opacity = 128; //half transparent
Opacity = 25; //berely v...
- it there any way to change animation blendmode?...
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