Isaac Ashdown

  • Registered on: 2011-03-12
  • Last connection: 2013-02-05
  • Posts: 61
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2013-02-05

20:53 cocos2d-x Collaboration and Hiring: RE: Looking to hire Cocos2dx Dev
hello,
I have experience with several indie cocos2d-x games. Contact me if you're still hiring: Isaac.ashdown@gma...
20:53 cocos2d-x Collaboration and Hiring: RE: Looking to hire Cocos2dx Dev
hello,
I have experience with several indie cocos2d-x games. Contact me if you're still hiring: Isaac.ashdown@gma...
20:51 cocos2d-x Collaboration and Hiring: RE: Looking for someone to convert cocos2d based iOS app to Android
Hello,
I realise this is a bit late, but I'd you're still looking for anyone for a porting job, I have several pu...

2012-05-12

21:48 cocos2d-x C++ Framework: RE: CocosBuilder Reader Ported to Cocos2d-X
This is awesome, thanks!
I've managed to get it working in my game. However, I did have some trouble with the way ...

2011-09-30

08:25 cocos2d-x C++ Framework: RE: BUG: CCMutableDictionary::setObject fails if object already exists
Yes, I understand this. My point is that the assert should not fire, as after the line
dict.setObject(s2, "test")...
05:31 cocos2d-x C++ Framework: RE: BUG: CCMutableDictionary::setObject fails if object already exists
Sorry for the late reply.
I would have thought that setObject should always have an effect. In this case, it will ...
05:29 cocos2d-x C++ Framework: RE: Android Retina Mode?
Hello,
So I started testing on an android 3.0 device (well, the emulator) and I noticed a problem with this featur...
05:26 cocos2d-x C++ Framework: RE: nativeInit called with wrong screensize when running on device with software a...
Hi again,
So I started testing a game on an android 3.0 device, and ran into the same problem. I guess the standar...

2011-09-23

06:59 cocos2d-x C++ Framework: BUG: CCMutableDictionary::setObject fails if object already exists
This function uses map::insert to insert the given object in the dictionary. However, if an object with that key alre...

2011-09-02

07:53 cocos2d-x C++ Framework: Level editor
Hi all!
So I'm thinking soon of moving on from porting iphone games to making one of my own! Very exciting!
In ...

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