Ron Mobi

  • Registered on: 2012-04-03
  • Last connection: 2012-07-27
  • Posts: 54
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Activity

Reported issues: 0

2012-10-05

09:08 cocos2d-x C++ Framework: RE: Do you plan to support marmalade in cocos2d-x 2.x.x ?
Francis Styck, Many many thanks.
I'll try it.
I downloaded this from github, but when I tryed to run project with...

2012-10-04

10:21 cocos2d-x C++ Framework: RE: Graphics degradation on android
Anyone encountered this problem? Please, help !

2012-09-28

14:05 cocos2d-x C++ Framework: RE: CCRenderTexture on Android - poor quality
> Hello,
> we have following problem on which I cannot find any solution...
> When we used CCRenderTexture on IOS, ...
11:17 cocos2d-x C++ Framework: Graphics degradation on android
Hi all,
I compiled apk on android and was disappointed by graphics quality.
here example:
http://s017.radikal.ru/i...

2012-09-21

07:15 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
Hi, Emilio, here examples of our vertical scroll.

2012-09-06

09:49 cocos2d-x C++ Framework: RE: tip) implement popScene with Transition
Many, many thanks to you !! :)

2012-09-03

13:46 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
Vitaly, do you speak russian ? Please, add me in skype : umni4ek, or in icq 591 476 364. Or on vk.com, my id 770044
13:25 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
I have two bodies. Between them should be colored line - distance joint. I created bodies using PhysicsSprite class f...
12:40 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
void HelloWorld::addNewConnect (b2Body * myBodyA, b2Body * myBodyB) {
b2DistanceJointDef jointDef;
jointDef.I...
12:26 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
Are you sure ? I tried this. Only joint was created, and there is no sprite connected to it :(

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