Ron Mobi
- Registered on: 2012-04-03
- Last connection: 2012-07-27
- Posts: 54
- Location:
Activity
Reported issues: 0
2012-10-05
- 09:08 cocos2d-x C++ Framework: RE: Do you plan to support marmalade in cocos2d-x 2.x.x ?
- Francis Styck, Many many thanks.
I'll try it.
I downloaded this from github, but when I tryed to run project with...
2012-10-04
- 10:21 cocos2d-x C++ Framework: RE: Graphics degradation on android
- Anyone encountered this problem? Please, help !
2012-09-28
- 14:05 cocos2d-x C++ Framework: RE: CCRenderTexture on Android - poor quality
- > Hello,
> we have following problem on which I cannot find any solution...
> When we used CCRenderTexture on IOS, ... - Hi all,
I compiled apk on android and was disappointed by graphics quality.
here example:
http://s017.radikal.ru/i...
2012-09-21
- 07:15 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
- Hi, Emilio, here examples of our vertical scroll.
2012-09-06
- 09:49 cocos2d-x C++ Framework: RE: tip) implement popScene with Transition
- Many, many thanks to you !! :)
2012-09-03
- 13:46 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
- Vitaly, do you speak russian ? Please, add me in skype : umni4ek, or in icq 591 476 364. Or on vk.com, my id 770044
- 13:25 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
- I have two bodies. Between them should be colored line - distance joint. I created bodies using PhysicsSprite class f...
- 12:40 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
- void HelloWorld::addNewConnect (b2Body * myBodyA, b2Body * myBodyB) {
b2DistanceJointDef jointDef;
jointDef.I... - 12:26 cocos2d-x C++ Framework: RE: How to bind sprite to joint?
- Are you sure ? I tried this. Only joint was created, and there is no sprite connected to it :(
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