Fabio Cunha

  • Registered on: 2012-04-09
  • Last connection: 2013-06-17
  • Posts: 238
  • Location: Brazil

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2013-06-17

13:21 cocos2d-x C++ Framework: RE: Multiresolution using Exact Fit
The image [email protected] must be use one of this resolutions (640x1136px or 1136x640px), this will not affect the ...
13:10 cocos2d-x C++ Framework: RE: Multiresolution using Exact Fit
You are right, a circle become an eclipse shape, but this will save time when you create a game, I not use circle and...
12:31 cocos2d-x C++ Framework: RE: Multiresolution using Exact Fit
What exactly code do you use "Vu Minh Tuan"?
The two black border problem only happens in iPhone5 if you don't set...

2013-06-16

15:57 cocos2d-x C++ Framework: RE: AdMob Integration with Cocos2d-x for Android
There's many time that I use this code, when I create it I remember that I have problems to position the banner in th...

2013-06-13

10:40 cocos2d-x C++ Framework: RE: How correctly release CCSprite memory after CCMoveTo
Thanks everyone for the help. I get my game works perfect now, in future I'll try to use the CCRemoveSelf action.

2013-06-12

14:47 cocos2d-x HTML5 Framework: RE: Audio problems using Chrome in Mac
No, for the moment I stop develop using cocos2d-html5, I only work now with cocos2d-x for android and ios.
In the fu...

2013-06-06

13:59 cocos2d-x C++ Framework: RE: Problems with positions when use CCSpriteFrameCache
I discover the problem.
When I get the width size of the CCSprite bloco, I get the size of the entire spritesheet,...
11:49 cocos2d-x C++ Framework: Problems with positions when use CCSpriteFrameCache
Hi, I create a sprite sheet using TexturePacker in my last project.
But when I add it to the game, the position that...

2013-05-26

15:18 cocos2d-x C++ Framework: Problem with cocos2d-x in samsung device
I develop a game using cocos2d-x version 2.0.3.
I have two phones, a Xperia Mini Pro(sk17a), and a Samsung Galaxy ...

2013-05-24

16:17 cocos2d-x C++ Framework: How to set kResolutionExactFit in Windows Phone 8 games using the Cocos2d-x wp8 v2...
I begin to port my games to wp8 platform. I use in my games the following code...

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