Valentin C

  • Registered on: 2012-04-16
  • Last connection: 2012-06-13
  • Posts: 10
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Reported issues: 0

2012-06-13

15:22 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
Hi, i come back a little late.. but I don't have the function "CCArray *a = CCArray::arrayWithItem(sButton) ... so ho...
10:40 cocos2d-x C++ Framework: RE: How to make a coutdown ?
Great i will try it thakns a lot !
08:43 cocos2d-x C++ Framework: How to make a coutdown ?
Hello every body,
I want to make a countdown but I never managed to initialise a timer, how can i do that in C++, I ...

2012-05-04

09:14 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
I'm sorry but I tried replacing the "menu item" by the CCScrollLayerButton by adding many scrollLayerButton in a sing...

2012-05-03

10:13 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
Sorry but i tried your solution and that doesn't work.. may have i did a mistake, but when i created layers, they all...

2012-04-27

12:36 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
Well now i put some menu item in a menu in the Scrollable layers, but when i begin the scrolling on this items, it do...

2012-04-20

09:32 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
I found another way to do what i wanted, i used the GL_SCISSOR_TEST in the function called visit which is called when...

2012-04-19

09:33 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
well, i would like to make a scrollable area, and when i scroll that area, all that is out of this area is not visibl...

2012-04-18

17:39 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
Okay thanks a lot! I use the scroll layer class and it's work very well ;)!
I will try to include the button !
08:58 cocos2d-x Extensions and Tools: RE: UIScrollView solution for cocos2d-x
Hi everybody, i hope you'll can help me.
I work since 2 weeks with cocos2d, and I want to make a scrolling menu. I ...

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