Al Li

  • Registered on: 2010-12-19
  • Last connection: 2012-04-01
  • Posts: 13
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Reported issues: 0

2012-03-19

05:58 cocos2d-x C# Framework: cocos2d-xna - logs
How to produce log output from cocos2d-xna applications? It seems CCLog isn't defined.

2012-03-12

00:49 cocos2d-x C++ Framework: Application size is huge
I tried to compile HelloWorld for Android. The size of .apk file is more than 1 MB. Is that normal? Is there any way ...

2011-01-01

21:46 cocos2d-x C++ Framework: RE: Crop a sprite
No, I want to make only a part of some sprite visible (to crop it). One may create a cropped sprite:...

2010-12-31

22:43 cocos2d-x C++ Framework: Crop a sprite
Let's assume there is a sprite running some long duration action. Is there any possibility to crop this site, or mask...

2010-12-29

00:34 cocos2d-x C++ Framework: RE: SimpleAudioEngine iPhone implementation
I'm not sure this code should be committed to cocos2d-x (in fact I'm sure it shouldn't). What I dd is:
1. Added all ...

2010-12-28

23:46 cocos2d-x C++ Framework: RE: SimpleAudioEngine iPhone implementation
OK, integration of the original cocos2d iphone CocosDenshion into cocos2d-x project was really easy. In case anybody ...

2010-12-27

05:30 cocos2d-x C++ Framework: RE: Save game settings
So, basically you suggest to use FileUtils + some parsing, right?
03:05 cocos2d-x C++ Framework: Save game settings
What is the simplest way to save the game settings? One may implement everything using FileUtils, but probably, there...

2010-12-26

03:16 cocos2d-x C++ Framework: SimpleAudioEngine iPhone implementation
Please correct me if I'm wrong but it seems the implementation for iphone SimpleAudioEngine is missing. I've found ./...

2010-12-25

00:44 cocos2d-x C++ Framework: warning free compilation
Hi Walzer!
May I ask you to add an issue (with low priority of course) to clean all warning during compilation?

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