Relationships in Cocos2d Family¶
Since the success of Cocos2d-iPhone, the Cocos2d family has inspired many child projects. Some of the most famous branches are listed here.
Branches in blue squares (Cocos2d-iPhone, Cocos2d-x, Cocos2d-HTML5, and the Cocos Builder editor) are cooperating on the same roadmap and have coordinated releases. This means a developer can expect a complete toolchain for developing multi-platform games for the web and mobile devices.
As you can see, different branches support different target platforms, and use different programming languages.
|Branch||Programming Language||Target Platform(s)|
|cocos2d-xna||C#||Microsoft and MonoGame platforms|
If you’ve developed a branch not included on this page, please feel free to edit the wiki and add it in.