cocos2d-x  3.0-alpha0
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DecorativeDisplay Class Reference

#include <CCDecorativeDisplay.h>

Inheritance diagram for DecorativeDisplay:
Object

Public Member Functions

 DecorativeDisplay (void)
 ctor ()
 DecorativeDisplay ()
 ~DecorativeDisplay (void)
virtual bool init ()
var init ()
local init ()
virtual NodegetDisplay (void)
 getDisplay More...
 
virtual void setDisplay (Node *var)
 setDisplay More...
 
local setDisplay ( local var)
 setDisplay More...
 
virtual DisplayDatagetDisplayData (void)
 getDisplayData More...
 
local getDisplayData ()
 getDisplayData More...
 
virtual void setDisplayData (DisplayData *var)
 setDisplayData More...
 
local setDisplayData ( local var)
 setDisplayData More...
 
virtual ColliderDetectorgetColliderDetector (void)
 getColliderDetector More...
 
local getColliderDetector ()
 getColliderDetector More...
 
virtual void setColliderDetector (ColliderDetector *var)
 setColliderDetector More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static DecorativeDisplaycreate ()
local create ()

Protected Attributes

Node_display
DisplayData_displayData
ColliderDetector_colliderDetector
var _colliderDetector
local _colliderDetector
- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
 
var _reference
 count of references More...
 
local _reference
 count of references More...
 
unsigned int _autoReleaseCount
 count of autorelease More...
 
var _autoReleaseCount
 count of autorelease More...
 
local _autoReleaseCount
 count of autorelease More...
 

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 

Constructor & Destructor Documentation

DecorativeDisplay ( void  )
var ctor (   )
local DecorativeDisplay (   )
~DecorativeDisplay ( void  )

Member Function Documentation

static DecorativeDisplay* create ( )
static
var create ( )
static
local create ( )
static
virtual ColliderDetector*
getColliderDetector
( void  )
virtual

getColliderDetector

var getColliderDetector (   )
virtual

getColliderDetector

local getColliderDetector (   )
virtual

getColliderDetector

virtual Node* getDisplay ( void  )
virtual

getDisplay

var getDisplay (   )
virtual

getDisplay

local getDisplay (   )
virtual

getDisplay

virtual DisplayData* getDisplayData ( void  )
virtual

getDisplayData

var getDisplayData (   )
virtual

getDisplayData

local getDisplayData (   )
virtual

getDisplayData

virtual bool init ( )
virtual
var init ( )
virtual
local init ( )
virtual
virtual void setColliderDetector ( ColliderDetector var)
virtual

setColliderDetector

var setColliderDetector ( var  var)
virtual

setColliderDetector

local setColliderDetector ( local  var)
virtual

setColliderDetector

virtual void setDisplay ( Node var)
virtual

setDisplay

var setDisplay ( var  var)
virtual

setDisplay

local setDisplay ( local  var)
virtual

setDisplay

virtual void setDisplayData ( DisplayData var)
virtual

setDisplayData

var setDisplayData ( var  var)
virtual

setDisplayData

local setDisplayData ( local  var)
virtual

setDisplayData

Member Data Documentation

ColliderDetector* _colliderDetector
protected
var _colliderDetector
protected
local _colliderDetector
protected
Node* _display
protected
var _display
protected
local _display
protected
DisplayData* _displayData
protected
var _displayData
protected
local _displayData
protected

The documentation for this class was generated from the following file: