#include <CCSpriteFrameCacheHelper.h>
| void addSpriteFrameFromFile |
( |
const char * |
plistPath, |
|
|
const char * |
imagePath |
|
) |
| |
Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name.
| var addSpriteFrameFromFile |
( |
var |
plistPath, |
|
|
var |
imagePath |
|
) |
| |
Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name.
| local addSpriteFrameFromFile |
( |
local |
plistPath, |
|
|
local |
imagePath |
|
) |
| |
Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name.
| var getTexureAtlasWithTexture |
( |
var |
texture) | |
|
| local getTexureAtlasWithTexture |
( |
local |
texture) | |
|
| var sharedSpriteFrameCacheHelper |
( |
) | |
|
|
inlinestatic |
| local sharedSpriteFrameCacheHelper |
( |
) | |
|
|
inlinestatic |
The documentation for this class was generated from the following file: